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Beginning Flash Game Programming for Dummies

Beginning Flash Game Programming for Dummies

Beginning Flash Game Programming for Dummies

Beginning Flash Game Programming for Dummies

by Andy Harris

  • Used
  • Good
  • Paperback
Condition
Good
ISBN 10
0764589628
ISBN 13
9780764589621
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About This Item

Wiley & Sons, Incorporated, John, 2005. Paperback. Good. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.

Synopsis

You can start game programming in a flashHere's how to create five different cool games - no experience necessary!Ever think you could come up with a better computer game? Then this book is for you! No boring programming theory here, just the stuff you need to know to actually make something happen, and all in plain English. Build a brain-teasing math game, go classic with Pong, create monsters and mayhem, and much more.Discover how to Build and control basic movie clips Make text appear and change Generate random numbers Add sound effects Create cars and space vehicles that move realistically Blow up stuff onscreen

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Details

Bookseller
ThriftBooks US (US)
Bookseller's Inventory #
G0764589628I3N00
Title
Beginning Flash Game Programming for Dummies
Author
Andy Harris
Format/Binding
Paperback
Book Condition
Used - Good
Quantity Available
1
ISBN 10
0764589628
ISBN 13
9780764589621
Publisher
Wiley & Sons, Incorporated, John
Place of Publication
Hoboken, New Jersey, U.s.a
Date Published
2005

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About the Seller

ThriftBooks

Seller rating:
This seller has earned a 4 of 5 Stars rating from Biblio customers.
Biblio member since 2018
Seattle, Washington

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Glossary

Some terminology that may be used in this description includes:

Spine
The outer portion of a book which covers the actual binding. The spine usually faces outward when a book is placed on a shelf....
Jacket
Sometimes used as another term for dust jacket, a protective and often decorative wrapper, usually made of paper which wraps...
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