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Creating Games: Mechanics, Content, and Technology
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Creating Games: Mechanics, Content, and Technology Hardcover - 2008

by Morgan McGuire; Odest Chadwicke Jenkins


From the publisher

Includes bibliographical references and index.

Details

  • Title Creating Games: Mechanics, Content, and Technology
  • Author Morgan McGuire; Odest Chadwicke Jenkins
  • Binding Hardcover
  • Edition Good Condition
  • Pages 500
  • Volumes 1
  • Language ENG
  • Publisher A K PETERS
  • Date 2008-12
  • Illustrated Yes
  • Features Bibliography, Illustrated, Index, Table of Contents
  • ISBN 9781568813059 / 1568813058
  • Weight 2.35 lbs (1.07 kg)
  • Dimensions 9.4 x 7.7 x 1.3 in (23.88 x 19.56 x 3.30 cm)
  • Library of Congress subjects Game theory, Computer games - Programming
  • Library of Congress Catalog Number 2008009564
  • Dewey Decimal Code 794.815

Media reviews

Citations

  • Scitech Book News, 06/01/2009, Page 21

About the author

Morgan McGuire is an Assistant Professor of Computer Science at Williams College, where he teaches computer graphics and games. He is also a games industry consultant with credits including Titan Quest (2006), ROBLOX (2005), Zen of Sudoku (2007), and a yet-unannounced Activision title. He received his Ph.D in Computer Science from Brown University.

Odest Chadwicke Jenkins is an Assistant Professor of Computer Science at Brown University. In 2007, Jenkins received the Presidential Early Career Award for Scientists and Engineers and Young Investigator funding from the Office of Naval Research. He received his Ph.D in Computer Science from the University of Southern California.

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Creating Games : Mechanics, Content, and Technology
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Creating Games : Mechanics, Content, and Technology

by McGuire, Morgan, Jenkins, Odest Chadwicke

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Creating Games: Mechanics, Content, and Technology
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Creating Games: Mechanics, Content, and Technology

by McGuire, Morgan

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Creating Games : Mechanics, Content, and Technology

Creating Games : Mechanics, Content, and Technology

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Creating Games: Mechanics, Content, and Technology
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Creating Games: Mechanics, Content, and Technology

by McGuire, Morgan

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ISBN 10 / ISBN 13
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