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3D IOS Games by Tutorials: Beginning 3D IOS Game Development with Swift 2
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3D IOS Games by Tutorials: Beginning 3D IOS Game Development with Swift 2 Paperback - 2016

by Chris Language

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Reader reviews for 3D IOS Games by Tutorials: Beginning 3D IOS Game Development with Swift 2

From the publisher

Learn How to Make 3D iOS Games!

Learn how to make 3D games in Swift, using Apple's built-in 3D game framework: Scene Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own 3D game!

By the time you're finished reading this book, you will have made 4 complete mini-games, including games similar to Fruit Ninja, Breakout, Marble Madness, and Crossy Road!

Topics Covered in 3D iOS Games by Tutorials: Scene Kit: Get to know the basics with your first Scene Kit game project. Nodes: Use nodes with geometry and cameras to construct a 3D scene. Physics: Unleash the power of the built-in physics engine. Render Loop: Learn how you can leverage the Render Loop for updates. Particle Systems: Create massive explosions with the built-in 3D Particle Engine. Scene Editor: Create stunning 3D scenes with the built-in Scene Kit Editor. Cameras: Learn how to move the viewpoint around your game. Lights: Learn how to illuminatre your games with different types of lights. Primitives: Construct an entire game with just primitive shapes. Collision Detection: Learn how to detect when your game objects collide. Materials: Unleash reality, and learn about all the various types of textures. Reference Nodes: Leverage the power of reference nodes to built massive scenes. Transitions: Learn how to transition from one scene to another. Actions: Add animation with the built-in Action Editor. And much more, including: Shadows, Motion Control, Advanced Collision Detection Techniques and Audio.

Details

  • Title 3D IOS Games by Tutorials: Beginning 3D IOS Game Development with Swift 2
  • Author Chris Language
  • Binding Paperback
  • Pages 380
  • Volumes 1
  • Language ENG
  • Publisher Razeware LLC
  • Publication date 2016-02
  • ISBN 9781942878162 / 1942878168
  • Weight 1.44 lbs (0.65 kg)
  • Dimensions 9.25 x 7.52 x 0.78 in (23.50 x 19.10 x 1.98 cm)
  • Category Computers - Languages / Programming

About the author

Chris Language is a seasoned coder with 20+ years of experience. He has fond memories of his childhood and his Commodore 64; more recently he started adding more good memories of life with all his iOS devices. At day, he fights for survival in the corporate jungle of Johannesburg, South Africa. At night he fights demons, dragons and angry little potty-mouth kids online. For relaxation he codes. You can find Chris on Twitter @ChrisLanguage. Forever Coder, Artist, Musician, Gamer and Dreamer.

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3D IOS Games by Tutorials: Beginning 3D IOS Game Development with Swift 2
Stock photo: cover may vary

3D IOS Games by Tutorials: Beginning 3D IOS Game Development with Swift 2

by Language, Chris

  • Used
  • Acceptable
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Acceptable
ISBN 10 / ISBN 13
9781942878162 / 1942878168
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Description:
Razeware LLC. Acceptable. The item might be beaten up but readable. May contain markings or highlighting, as well as stains, bent corners, or any other major defect, but the text is not obscured in any way.
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Item price
A$51.54
Free Delivery to USA
3D iOS Games by Tutorials: Beginning 3D iOS Game Development with Swift 2 Chris Language
Stock photo: cover may vary

3D iOS Games by Tutorials: Beginning 3D iOS Game Development with Swift 2 Chris Language

by Chris Language

  • Used
Condition
Used
Edition
2016
ISBN 10 / ISBN 13
9781942878162 / 1942878168
Quantity available
1
Seller
Item price
A$665.99
A$83.19 Delivery to USA

Show details

Description:
Razeware LLC, 2016. 2016. 3D iOS Games by Tutorials: Beginning 3D iOS Game Development with Swift 2 3D iOS Games by Tutorials: Beginning 3D iOS Game Development with Swift 2 Chris Language
Add to wish list
Item price
A$665.99
A$83.19 Delivery to USA