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3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL.

3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL.

3D Rendering in Windows: How to display three-dimensional objects in Windows
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3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL. Paperback - 2017

by D. James Benton

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  • Title 3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL.
  • Author D. James Benton
  • Binding Paperback
  • Condition New
  • Pages 126
  • Volumes 1
  • Language ENG
  • Publisher Independently Published
  • Publication date 2017-01-08
  • Bookseller's Inventory # 37308839
  • ISBN 9781520339610 / 1520339615
  • Weight 0.37 lbs (0.17 kg)
  • Dimensions 8.5 x 5.5 x 0.3 in (21.59 x 13.97 x 0.76 cm)
  • Category Computers - Other Applications
  • Quantity available 5

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Reader reviews for 3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL.

From the publisher

This is a how-to guide on rendering three-dimensional objects. The target operating system is Windows, but these same principles and techniques could be used in other contexts. The primary implementation is based on OpenGL, but alternate rendering systems are also presented.
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