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AI Game Programming Wisdom 2 (Game Development Series)

AI Game Programming Wisdom 2 (Game Development Series)

AI Game Programming Wisdom 2 (Game Development Series) Paperback - 2003 - 1st Edition

by Rabin, Steve

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Paperback. Very Good.
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Details

  • Title AI Game Programming Wisdom 2 (Game Development Series)
  • Author Rabin, Steve
  • Binding Paperback
  • Edition number 1st
  • Edition 1
  • Condition Used - Very good
  • Pages 732
  • Volumes 1
  • Language ENG
  • Publisher Charles River Media
  • Publication date December 9, 2003
  • Illustrated Yes
  • Bookseller's Inventory # GOR003522006
  • ISBN 9781584502890 / 1584502894
  • Weight 3.3 lbs (1.50 kg)
  • Dimensions 9.4 x 7.5 x 1.8 in (23.88 x 19.05 x 4.57 cm)
  • Category Computers - General Information
  • Library of Congress subjects Computer graphics, Artificial intelligence
  • Library of Congress Catalogue Number 2003019939
  • Dewey Decimal Code 794.815
  • Quantity available 3

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Reader reviews for AI Game Programming Wisdom 2 (Game Development Series)

From the publisher

AI Game Programming Wisdom 2, the second volume in this cutting-edge series, is packed with all new tricks, techniques, algorithms, architectures, and philosophies all written by industry experts! The wealth of knowledge and expertise in this volume is sure to surpass your expectations. As with the first volume, this book is designed to provide practical advice for building state-of-the-art game AI for commercial games; however, it also strives to help you look forward to leading-edge techniques that will be critical in future explorations. AI Game Programming Wisdom 2 provides advances, discoveries, and triumphs that will influence and drive game AI for the next decade. The breadth of experience and diverse backgrounds of the authors make this a truly global, cross-sectional resource for game AI. The book is divided into twelve comprehensive sections, including an all new speech recognition and dialogue section. There is also coverage of a wider variety of game genres and a cumulative index is included for easy cross referencing between volumes. This new volume alone is an indispensable tool, but together with volume 1, these books form a remarkable collection that no game AI programmer should be without!
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