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Android Studio Game Development: Concepts and Design

Android Studio Game Development: Concepts and Design

Android Studio Game Development: Concepts and Design Paperback / softback - 2015

by Jerome DiMarzio

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Description

Paperback / softback. New. This short book walks you through the process of creating mobile games using the new Android Studio IDE. Android Studio Game Development introduces you to the key tools in Android Studio and gives you the knowledge you need to develop games in Android Studio. This book takes you from installing Android Studio, through exploring the IDE to creating a new project and setting up GitHub as a VCS. You'll then be well equipped to tackle the game-development topics that make up the rest of the book. You'll learn about OpenGL ES and how to deal with polygons, before mastering image loading and sprite sheets. The final three chapters cover topics vital to successful game development: interactivity. You'll gain skills in reading user input, responding to that input with in-game movement, and detecting collisions. You'll learn: How to create projects in Android Studio How to use the SDK manager to keep your Android SDK current How to commit to and get projects from GitHub How to use OpenGL ES to load images How to react to player input How to debug your games using Android Studio Audience This book is for those who may be new to game development who have some experience with Android Studio IDE and Android. To learn about Android Studio, check out Learn Android Studio IDE by Gerber and Craig (Apress).
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Details

  • Title Android Studio Game Development: Concepts and Design
  • Author Jerome DiMarzio
  • Binding Paperback
  • Condition New
  • Pages 95
  • Volumes 1
  • Language ENG
  • Publisher Apress
  • Publication date 2015-11-16
  • Illustrated Yes
  • Features Illustrated, Index
  • Bookseller's Inventory # B9781484217177
  • ISBN 9781484217177 / 1484217179
  • Weight 0.37 lbs (0.17 kg)
  • Dimensions 9.21 x 6.14 x 0.23 in (23.39 x 15.60 x 0.58 cm)
  • Category Computers - Languages / Programming
  • Library of Congress subjects Computer games - Programming, Video games - Design
  • Library of Congress Catalogue Number 2017394232
  • Dewey Decimal Code 005.11
  • Quantity available 10

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Reader reviews for Android Studio Game Development: Concepts and Design

From the publisher

  1. Aims to be first book to market on Android Studio games development
  2. Pairs nicely as an "add-on" book to an Apress best seller, Learn Android Studio IDE by Gerber and Craig.
  3. Android is highly relevant on MIS as well as for revenue purposes SpringerLink, Safari, Books24x7.

From the rear cover

This one of a kind short book walks any Android developer through the process of creating mobile games using the new Android Studio IDE.
What You'll Learn
  • How to create projects in Android Studio
  • How to use the SDK manager to keep your Android SDK current
  • How to commit and get projects to and from Git hub
  • How to use OpenGL ES to load images
  • How to react to player input
  • How to debug your games using Android Studio

About the author

J. F. DiMarzio is a seasoned Android developer and author. He began developing games in Basic on the TRS-80 Color Computer II in 1984. Since then, he has worked in the technology departments of companies such as the U.S. Department of Defense and the Walt Disney Company. He has been developing on the Android platform since the beta release of version .03, and he has published two professional applications and one game on the Android Marketplace. DiMarzio is also an accomplished author. Over the last 14 years, he has released 12 books, including Android: A Programmer's Guide. His books have been translated into five languages and published worldwide. DiMarzio's writing style is very easy to read and understand, which makes the information in the topics that he presents more retainable.
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