BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

Beginning Android 3D Game Development

Beginning Android 3D Game Development

Beginning Android 3D Game Development Paperback / softback - 2014

by Robert Chin

Add to wish list
  • New
  • Paperback
New

Description

Paperback / softback. New. Beginning Android3D Game Developmentis a unique book for today's Android and game app developers who want to learn how to build 3D game appsthat run on the latest Android KitKat platform using Java and OpenGL ES. ADrone Grid game case study is included.
Ask the seller a question Add to wish list
A$153.17
A$19.03 Delivery to USA
Standard delivery: 14 to 21 days
More delivery options
Ships from The Saint Bookstore (Merseyside, United Kingdom)

Details

  • Title Beginning Android 3D Game Development
  • Author Robert Chin
  • Binding Paperback
  • Condition New
  • Pages 492
  • Volumes 1
  • Language ENG
  • Publisher Apress
  • Publication date 2014-03-10
  • Illustrated Yes
  • Features Illustrated, Index
  • Bookseller's Inventory # B9781430265474
  • ISBN 9781430265474 / 1430265477
  • Weight 1.85 lbs (0.84 kg)
  • Dimensions 9.25 x 7.5 x 0.99 in (23.50 x 19.05 x 2.51 cm)
  • Themes
    • Aspects (Academic): Science/Technology Aspects
  • Category Technology & Industrial Arts
  • Library of Congress subjects Computer games - Programming, Computer games - Design
  • Dewey Decimal Code 794.81
  • Quantity available 10

About The Saint Bookstore Merseyside, United Kingdom

Biblio member since 2018

The Saint Bookstore specialises in hard to find titles & also offers delivery worldwide for reasonable rates.

Terms of Sale: Refunds or Returns: A full refund of the price paid will be given if returned within 30 days in undamaged condition. If the product is faulty, we may send a replacement.

Browse books from The Saint Bookstore

Reader reviews for Beginning Android 3D Game Development

From the publisher

Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES.

Android game app development continues to be one of the hottest areas where indies and existing game app developers seem to be most active. Android is the second best mobile apps eco and arguably even a hotter game apps eco than iOS. 3D makes your games come alive; so in this book you'll find that we go in depth on creating 3D games for the Android platform with OpenGL ES 2.0 using an original case study game called Drone Grid.

Moreover, this book offers an extensive case study with code that will be modular and re-useable helping you create your own games using advanced vertex and fragment shaders. Drone Grid is a game app case study that is somewhat similar to the best selling Geometry Wars game series utilizing a gravity grid and colorful abstract graphics and particles.

After reading and using this book, you'll be able to build your first 3D Android game app for smartphones and tablets. You may even be able to upload and sell from popular Android app stores like Google Play and Amazon Appstore.

About the author

Robert Chin has a bachelor of science degree?in computer engineering and is experienced in C/C++ and UnrealScript.?He has written 3D games in C/C++ using the DirectX and OpenGL graphics APIs for the Windows platform.?He has served as a Unreal UDK consultant and written UDK UnrealScript-based programs for clients, including an entire commercial game coded specifically for the iOS platform.
tracking-