BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

Beginning C++ Through Game Programming

Beginning C++ Through Game Programming

Beginning C++ Through Game Programming Paperback - 2006 - 2nd Edition

by Dawson, Michael

Add to wish list
  • Used
  • Good
  • Paperback
Used - Good

Description

Paperback. Good.
Ask the seller a question Add to wish list
A$5.42
A$16.66 Delivery to USA
Standard delivery: 7 to 40 days
More delivery options
Ships from World of Books Ltd (West Sussex, United Kingdom)

Details

  • Title Beginning C++ Through Game Programming
  • Author Dawson, Michael
  • Binding Paperback
  • Edition number 2nd
  • Edition 2
  • Condition Used - Good
  • Pages 384
  • Volumes 1
  • Language ENG
  • Publisher Cengage Learning
  • Publication date December 28, 2006
  • Illustrated Yes
  • Bookseller's Inventory # GOR004920732
  • ISBN 9781598633603 / 1598633600
  • Weight 1.7 lbs (0.77 kg)
  • Dimensions 9.06 x 7.41 x 0.9 in (23.01 x 18.82 x 2.29 cm)
  • Category Computers - Languages / Programming
  • Library of Congress subjects C++ (Computer program language), Computer games - Programming
  • Library of Congress Catalogue Number 2006908264
  • Dewey Decimal Code 794.815
  • Quantity available 1

About World of Books Ltd West Sussex, United Kingdom

Biblio member since 2007

In 2002, World of Books was founded on an ethos to do good, protect the planet, and support charities by enabling more goods to be reused. Since then, we've grown into a global pioneer, dedicated to helping people read more and waste less. Through the World of Books brand, customers can now buy and sell with us! We provide affordable, preloved books to book lovers all around the world, while also giving people the opportunity to contribute to the circular economy, earn money and protect the planet by trading in their unwanted books and media for cash. Through the B2B side of our business we've developed technology to help charities sell in bulk, meaning they can clear much needed floor space and make money for great causes at the same time. A new book will be sold once but their stories can be enjoyed by more than one owner. After all, a story doesn't change because it's been read before!

Terms of Sale:

If you are not completely satisfied with your purchase for any reason, simply email customerservice@worldofbooks.com and we will quickly resolve any issues you may have. If you have any other queries about your order, please email customerservice@worldofbooks.com. Our goal is to deliver to our customers the best possible service and we hope your experience of dealing with us lives up to our promise. If for whatever reason we fail to meet your expectations then please let us know.

Browse books from World of Books Ltd

Reader reviews for Beginning C++ Through Game Programming

From the publisher

What is it that sets games apart from other forms of entertainment, keeping players coming back for more? Interactivity. The ability to control the outcome. Programming is an integral part of that interactivity, and C++ is a vital skill in programming for games. Beginning C++ through Game Programming, Second Edition will provide you with the core skills you need to begin programming with C++ specifically as it relates to games. You'll reinforce each new skill by creating small games along the way, and you'll put these skills to the test with one ambitious game project at the end. By the time you finish, you'll have a solid foundation in the programming language of the professionals!

First line

Game programming is demanding.
tracking-