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Beginning C++ Through Game Programming

Beginning C++ Through Game Programming

Beginning C++ Through Game Programming Paperback - 2014 - 4th Edition

by Michael Dawson

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Course Technology, 2014. Paperback. Acceptable. Disclaimer:Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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Details

  • Title Beginning C++ Through Game Programming
  • Author Michael Dawson
  • Binding Paperback
  • Edition number 4th
  • Edition 4
  • Condition Used - Acceptable
  • Pages 352
  • Volumes 1
  • Language ENG
  • Publisher Course Technology, Boston, MA
  • Publication date 2014
  • Illustrated Yes
  • Bookseller's Inventory # G1305109910I5N00
  • ISBN 9781305109919 / 1305109910
  • Weight 1.55 lbs (0.70 kg)
  • Dimensions 8.9 x 7.3 x 1.1 in (22.61 x 18.54 x 2.79 cm)
  • Category Computers - Games
  • Library of Congress subjects C++ (Computer program language), Computer games - Programming
  • Library of Congress Catalogue Number 2014939190
  • Dewey Decimal Code 794.815
  • Quantity available 3

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Reader reviews for Beginning C++ Through Game Programming

From the publisher

When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started�with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you�ve learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming.
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