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Beginning C++ Through Game Programming, Second Edition

Beginning C++ Through Game Programming, Second Edition

Beginning C++ Through Game Programming, Second Edition
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Beginning C++ Through Game Programming, Second Edition Paperback - 2006 - 2nd Edition

by Dawson, Michael

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Details

  • Title Beginning C++ Through Game Programming, Second Edition
  • Author Dawson, Michael
  • Binding Paperback
  • Edition number 2nd
  • Edition 2
  • Condition Used - Good
  • Pages 384
  • Volumes 1
  • Language ENG
  • Publisher Cengage Learning PTR
  • Publication date December 28, 2006
  • Illustrated Yes
  • Bookseller's Inventory # ANAIS-1598633600
  • ISBN 9781598633603 / 1598633600
  • Weight 1.7 lbs (0.77 kg)
  • Dimensions 9.06 x 7.41 x 0.9 in (23.01 x 18.82 x 2.29 cm)
  • Size 0x0x0
  • Category Computers - Languages / Programming
  • Library of Congress subjects C++ (Computer program language), Computer games - Programming
  • Library of Congress Catalogue Number 2006908264
  • Dewey Decimal Code 794.815
  • Quantity available 1

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Reader reviews for Beginning C++ Through Game Programming, Second Edition

From the publisher

What is it that sets games apart from other forms of entertainment, keeping players coming back for more? Interactivity. The ability to control the outcome. Programming is an integral part of that interactivity, and C++ is a vital skill in programming for games. Beginning C++ through Game Programming, Second Edition will provide you with the core skills you need to begin programming with C++ specifically as it relates to games. You'll reinforce each new skill by creating small games along the way, and you'll put these skills to the test with one ambitious game project at the end. By the time you finish, you'll have a solid foundation in the programming language of the professionals!

First line

Game programming is demanding.
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