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Beginning iPhone 4 Development: Exploring the iOS SDK

Beginning iPhone 4 Development: Exploring the iOS SDK

Beginning iPhone 4 Development: Exploring the iOS SDK Paperback / softback - 2011 - 1st Edition

by Jack Nutting

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Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone and iPad programming.

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Description

Paperback / softback. New. The bestselling programmer's guide to all things iPhone, iPod touch, and now iPad development. This is the one book on every developer's Must-Have list-they'll all want the latest update that includes iPad-specific information, as well.
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Details

  • Title Beginning iPhone 4 Development: Exploring the iOS SDK
  • Author Jack Nutting
  • Binding Paperback
  • Edition number 1st
  • Edition 1
  • Condition New
  • Pages 676
  • Volumes 1
  • Language ENG
  • Publisher Apress
  • Publication date 2011-01-28
  • Illustrated Yes
  • Features Bibliography, Illustrated, Index
  • Bookseller's Inventory # A9781430230243
  • ISBN 9781430230243 / 143023024X
  • Weight 2.55 lbs (1.16 kg)
  • Dimensions 9.2 x 7.4 x 1.4 in (23.37 x 18.80 x 3.56 cm)
  • Category Computers - General Information
  • Library of Congress subjects IPhone (Smartphone) - Programming, Application software - Development
  • Dewey Decimal Code 004.167
  • Quantity available 10

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Reader reviews for Beginning iPhone 4 Development: Exploring the iOS SDK

From the publisher

Beginning iPhone 4 Development is here! The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in action.

Beginning iPhone 4 Development is a complete course in iOS 4 apps development. You'll master techniques that work on iPhone, iPad, and iPod touch. We start with the basics, showing you how to download and install the tools you'll need, and how to create your first simple application. Next you'll learn to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of tablebuilding will be demystified, and you'll learn techniques to save and retrieve your data using SQLite, iPhone's built-in database management system and Core Data, the standard for persistence that Apple brought to iOS with the release of SDK 3.

And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You'll also learn how to use the new concurrency APIs included in iOS 4, and make robust multithreaded applications using Grand Central Dispatch.

  • The iPhone 4 update to the best-selling and most recommended book for Cocoa touch developers
  • Written in an accessible, easy-to-follow style
  • Full of useful tips and techniques to help you become an iOS pro

NOTE: For iPhone 4S or iOS 5 apps development, please instead check out the next edition of this book, Beginning iOS 5 Development - now available.

About the author

Dave Mark is a longtime Mac developer and author who has written a number of books on Mac and iOS development, including Beginning iPhone 4 Development (Apress, 2010), More iPhone 3 Development (Apress, 2010), Learn C on the Mac (Apress, 2008), The Macintosh Programming Primer series (Addison-Wesley, 1992), and Ultimate Mac Programming (Wiley, 1995). Dave loves the water and spends as much time as possible on it, in it, or near it. He lives with his wife and three children in Virginia.
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