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Beginning Java 5 Game Programming

Beginning Java 5 Game Programming

Beginning Java 5 Game Programming Paperback - 2006

by Jonathan S. Harbour

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Course Technology, 2006. Paperback. Very Good. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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Details

  • Title Beginning Java 5 Game Programming
  • Author Jonathan S. Harbour
  • Binding Paperback
  • Edition U. S. EDITION
  • Condition Used - Very good
  • Pages 352
  • Volumes 1
  • Language ENG
  • Publisher Course Technology, Boston, MA
  • Publication date 2006
  • Illustrated Yes
  • Bookseller's Inventory # G1598631500I4N00
  • ISBN 9781598631500 / 1598631500
  • Weight 1.65 lbs (0.75 kg)
  • Dimensions 9.16 x 7.34 x 0.96 in (23.27 x 18.64 x 2.44 cm)
  • Category Computers - Languages / Programming
  • Library of Congress Catalogue Number 2006923227
  • Dewey Decimal Code 794.815
  • Quantity available 1

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Reader reviews for Beginning Java 5 Game Programming

From the publisher

If you are interested in creating games for the casual game market, then get ready to set the wheels in motion! This hands-on guide for beginners allows you to increase your skill level along the way as you create a game full of cool artwork and intricate details. This book is not an introductory guide to the Java programming language, but instead serves as an introduction to the field of game programming using Java. From the basics of creating simple Java programs and writing graphics code to utilizing Java�s advanced 2D library and adding sound effects and music, this book�s step-by-step instructions will help you acquire all the skills you need to create a professional-quality, sprite-based game.
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