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Building Apps for the Universal Windows Platform: Explore Windows 10 Native, IoT, HoloLens, and Xamarin

Building Apps for the Universal Windows Platform: Explore Windows 10 Native, IoT, HoloLens, and Xamarin

Building Apps for the Universal Windows Platform: Explore Windows 10 Native,
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Building Apps for the Universal Windows Platform: Explore Windows 10 Native, IoT, HoloLens, and Xamarin Paperback - 2017

by Chatterjee, Ayan

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paperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
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Details

  • Title Building Apps for the Universal Windows Platform: Explore Windows 10 Native, IoT, HoloLens, and Xamarin
  • Author Chatterjee, Ayan
  • Binding Paperback
  • Condition Used - Good
  • Pages 270
  • Volumes 1
  • Language ENG
  • Publisher Apress
  • Publication date 2017-07-01
  • Illustrated Yes
  • Features Illustrated, Index
  • Bookseller's Inventory # 1484226283.G
  • ISBN 9781484226285 / 1484226283
  • Weight 0.9 lbs (0.41 kg)
  • Dimensions 9.21 x 6.14 x 0.6 in (23.39 x 15.60 x 1.52 cm)
  • Category Computers - Languages / Programming
  • Library of Congress subjects Application software - Development
  • Library of Congress Catalogue Number 2017946340
  • Dewey Decimal Code 005.11
  • Quantity available 1

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Reader reviews for Building Apps for the Universal Windows Platform: Explore Windows 10 Native, IoT, HoloLens, and Xamarin

From the publisher

Develop Windows 10 applications faster and more efficiently using the Universal Windows Platform. You will use Xamarin to create apps for macOS, iOS, and Android devices.

Building Apps for the Universal Windows Platform is a complete guide covering PCs, tablets, phones, and other devices such as HoloLens. You will use Windows 10 to develop apps for desktop, mobile, holographic, wearable, and IoT devices. You will reuse code to easily create cross-platform apps.

What You Will Learn
  • Design and develop apps using Visual Studio and Blend
  • Create Cortana-enabled apps for a hands-free experience
  • Build IoT apps and apps for wearables such as the Microsoft HoloLens
  • Monitor apps post-publication to gain insights from actionable data using Windows Store Analytics and Azure
Who This Book Is For

Professional developers working independently orin a team on Windows 10 applications, and students coming into the world of software development


From the rear cover

Develop Windows 10 applications faster and more efficiently using the Universal Windows Platform. You will use Xamarin to create apps for macOS, iOS, and Android devices.

Building Apps for the Universal Windows Platform is a complete guide covering PCs, tablets, phones, and other devices such as HoloLens. You will use Windows 10 to develop apps for desktop, mobile, holographic, wearable, and IoT devices. You will reuse code to easily create cross-platform apps.

What You Will Learn:
  • Design and develop apps using Visual Studio and Blend
  • Create Cortana-enabled apps for a hands-free experience
  • Build IoT apps and apps for wearables such as the Microsoft HoloLens
  • Monitor apps post-publication to gain insights from actionable data using Windows Store Analytics and Azure

About the author

Ayan Chatterjee has over four years of experience developing for Windows Store, five years of research, and is personally involved with Windows Store for Business (previously known as MSADP within Microsoft). He holds a Master of Technology in Computer Science and has been contributing to several enterprises involved with Windows Store.
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