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CGI: The Art of the 3D Computer-Generated Image

CGI: The Art of the 3D Computer-Generated Image

CGI: The Art of the 3D Computer-Generated Image Hardback - 2004

by Weishar, Peter; Tippett, Phil (Foreword by)

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New York: Harry N. Abrams, Inc., Publishers, 2004. 224 pages, illustrations (chiefly colour); 29 cm. Firm binding, clean inside copy. Dust jacket protected in a mylar cover. OVERSIZE! Additional shipping charges may be requested for international & priority orders. A large-format coffee-table book. Richly illustrated with colour plates. *** "CGI: The Art of the Computer-Generated Image is the first comprehensive collection of three-dimensional CGI images from the most renowned film studios, animation and special-effects houses, and independent digital artists working today. It is also the first book to present these images as art. The tools that CGI artists use are so sophisticated that it would be easy to believe that computers 'make' this art, but nothing is further from the truth. As with all art techniques, it is the artist who wields the tools that determines the quality of the work. / Peter Weishar is Professor and Dean of the School of Film and Digital Media, Savannah College of Art and Design." - Publisher.. 1st. Hardcover. Fine/Fine. 4to. Collectible.
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Reader reviews for CGI: The Art of the 3D Computer-Generated Image

From the publisher

The computer-generated image (CGI) is one of the most astounding developments in the rapidly evolving field of digital technology. It allows for the creation of make-believe worlds and characters that are so realistic they fool the eye and the mind. "Lord of the Rings, "Gladiator, and feature-length 3D animations like "Toy Story and "Ice Age, films that have left audiences speechless, forever altering our expectations of what a movie can represent, owe their distinctive details, or even their entire creation, to computer-generated imaging. This spectacularly illustrated volume is the first book to consider CGI, from big-screen effects to full-length animated films, from games to fine art, as the art form of the 21st century.
Focusing on 3D art only, the most exciting area of the field, the book features CGI's leading creators in ?lm, television, games, and fine art, showcasing approximately 250 examples of their astonishing work in glorious reproductions. Author Peter Weishar, a professor and computer artist who is at the forefront of the field, brings both technical and aesthetic viewpoints to bear in this groundbreaking celebration of a major new art form.
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