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CGI: The Art of the 3D Computer-Generated Image

CGI: The Art of the 3D Computer-Generated Image

CGI: The Art of the 3D Computer-Generated Image
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CGI: The Art of the 3D Computer-Generated Image Hardback - 2004

by Weishar, Peter

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Description

NY, NY: Harry N. Abrams. NEW. Tight bright fresh in like new jacket. No remainder nor other markings. Many examples of the craft. Disney and past Disney. Extra postage for overseas. Size: 4to . Fine. Hardcover. First Edition. 2004.
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Details

  • Title CGI: The Art of the 3D Computer-Generated Image
  • Author Weishar, Peter
  • Illustrator Illustrated
  • Binding Hardback
  • Edition First Edition
  • Condition Used - Fine
  • Pages 224
  • Volumes 1
  • Language ENG
  • Publisher Harry N. Abrams, NY, NY
  • Publication date 2004
  • Illustrated Yes
  • Bookseller's Inventory # 09160
  • ISBN 9780810949676 / 0810949679
  • Weight 3.07 lbs (1.39 kg)
  • Dimensions 11.38 x 9.88 x 0.88 in (28.91 x 25.10 x 2.24 cm)
  • Category Art & Art Instruction
  • Library of Congress Catalogue Number 2004009023
  • Dewey Decimal Code 776
  • Quantity available 1

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Reader reviews for CGI: The Art of the 3D Computer-Generated Image

From the publisher

The computer-generated image (CGI) is one of the most astounding developments in the rapidly evolving field of digital technology. It allows for the creation of make-believe worlds and characters that are so realistic they fool the eye and the mind. "Lord of the Rings, "Gladiator, and feature-length 3D animations like "Toy Story and "Ice Age, films that have left audiences speechless, forever altering our expectations of what a movie can represent, owe their distinctive details, or even their entire creation, to computer-generated imaging. This spectacularly illustrated volume is the first book to consider CGI, from big-screen effects to full-length animated films, from games to fine art, as the art form of the 21st century.
Focusing on 3D art only, the most exciting area of the field, the book features CGI's leading creators in ?lm, television, games, and fine art, showcasing approximately 250 examples of their astonishing work in glorious reproductions. Author Peter Weishar, a professor and computer artist who is at the forefront of the field, brings both technical and aesthetic viewpoints to bear in this groundbreaking celebration of a major new art form.
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