BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

Code This Game!: Make Your Game Using Python, Then Break Your Game to Create a New One!

Code This Game!: Make Your Game Using Python, Then Break Your Game to Create a New One!

Code This Game!: Make Your Game Using Python, Then Break Your Game to Create a New One! Paperback -

by Ray, Meg

Add to wish list
  • Used
  • very good
  • Paperback
Used - Very good

Description

Paperback. Very Good.
Ask the seller a question Add to wish list
A$31.04
A$16.48 Delivery to USA
Standard delivery: 7 to 40 days
More delivery options
Ships from World of Books Ltd (West Sussex, United Kingdom)

Details

  • Title Code This Game!: Make Your Game Using Python, Then Break Your Game to Create a New One!
  • Author Ray, Meg
  • Binding Paperback
  • Condition Used - Very good
  • Pages 320
  • Volumes 1
  • Language ENG
  • Publisher Odd Dot
  • Illustrated Yes
  • Bookseller's Inventory # GOR012023872
  • ISBN 9781250306692 / 1250306698
  • Weight 2.09 lbs (0.95 kg)
  • Dimensions 9.38 x 7.99 x 1.82 in (23.83 x 20.29 x 4.62 cm)
  • Age range 10 to 14 years
  • Grade levels 5 - 9
  • Category Children's Books/Ages 9-12 Nonfiction
  • Library of Congress subjects Scripting languages (Computer science), Python (Computer program language)
  • Dewey Decimal Code 005.133
  • Quantity available 1

About World of Books Ltd West Sussex, United Kingdom

Biblio member since 2007

In 2002, World of Books was founded on an ethos to do good, protect the planet, and support charities by enabling more goods to be reused. Since then, we've grown into a global pioneer, dedicated to helping people read more and waste less. Through the World of Books brand, customers can now buy and sell with us! We provide affordable, preloved books to book lovers all around the world, while also giving people the opportunity to contribute to the circular economy, earn money and protect the planet by trading in their unwanted books and media for cash. Through the B2B side of our business we've developed technology to help charities sell in bulk, meaning they can clear much needed floor space and make money for great causes at the same time. A new book will be sold once but their stories can be enjoyed by more than one owner. After all, a story doesn't change because it's been read before!

Terms of Sale:

If you are not completely satisfied with your purchase for any reason, simply email customerservice@worldofbooks.com and we will quickly resolve any issues you may have. If you have any other queries about your order, please email customerservice@worldofbooks.com. Our goal is to deliver to our customers the best possible service and we hope your experience of dealing with us lives up to our promise. If for whatever reason we fail to meet your expectations then please let us know.

Browse books from World of Books Ltd

Reader reviews for Code This Game!: Make Your Game Using Python, Then Break Your Game to Create a New One!

From the publisher

Make it! Code it! Break it! Mod it!

Meg Ray's CODE THIS GAME! is a nonfiction visual guide, illustrated by Keith Zoo, that teaches young readers, 10-14, how to program and create their very own video game. Each chapter introduces key coding concepts as kids build an action strategy game in Python, an open-source programming language. The book features an innovative stand-up format that allows kids to read, program, and play their game simultaneously.

With easy-to-follow step-by-step instructions, CODE THIS GAME! teaches kids to build a strategy action game called "Attack of the Vampire Pizzas!" The book also teaches how to modify the game and follow one's imagination by incorporating downloadable art assets. By the time kids finish the book, they'll have mastered basic coding concepts and created a personalized game.

About the author

Meg Ray is the Teacher in Residence at Cornell Tech. She is responsible for the implementation and design of the Teacher in Residence program, a coaching program for K-8 teachers in New York City schools. An experienced middle and high school computer science teacher and special educator, Meg directed the design of the Codesters Python curricula for middle school students and served as a writer for the Computer Science Teachers' Association K-12 CS Standards and as a special advisor to the K12 CS Framework. She lives in New York.

Keith Zoo is an illustrator living near Boston, MA. For the past decade, he's been the Lead Artist at FableVision Studios, working on a full range of things, from character design to animation layout, interactives and design. When he's not there, he loves spending his time drawing monsters, goblins and other silly things. To check out more of Keith's work, head on over to his website.

tracking-