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Coding in Video Games (Coding Is Everywhere)

Coding in Video Games (Coding Is Everywhere)

Coding in Video Games (Coding Is Everywhere)
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Coding in Video Games (Coding Is Everywhere) Library -

by Elizabeth Noll

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Details

  • Title Coding in Video Games (Coding Is Everywhere)
  • Author Elizabeth Noll
  • Binding library
  • Condition Used - Good
  • Pages 24
  • Volumes 1
  • Language ENG
  • Publisher Blastoff! Readers
  • Illustrated Yes
  • Features Bibliography, Illustrated, Index
  • Bookseller's Inventory # 1626178364.G
  • ISBN 9781626178366 / 1626178364
  • Weight 0.45 lbs (0.20 kg)
  • Dimensions 9.1 x 6.7 x 0.3 in (23.11 x 17.02 x 0.76 cm)
  • Age range 05 to 08 years
  • Grade levels K - 3
  • Reading level 600
  • Themes
    • Topical: Easy Readers
  • Category Children's Books/Ages 4-8 Nonfiction
  • Library of Congress subjects Computer games - Programming, Video games - Programming
  • Library of Congress Catalogue Number 2017060191
  • Dewey Decimal Code 794.815
  • Quantity available 1

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Reader reviews for Coding in Video Games (Coding Is Everywhere)

From the publisher

How do your favorite video games work? The coding insides creates backgrounds, plays music, and controls how each character and items move. Readers will love learning about the world of coding through the video game lens in this book for young students.

Media reviews

Citations

  • School Library Journal, 11/01/2018, Page 34
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