BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

Coding in Video Games (Coding Is Everywhere)

Coding in Video Games (Coding Is Everywhere)

Coding in Video Games (Coding Is Everywhere)
Stock photo: cover may vary

Coding in Video Games (Coding Is Everywhere) Hardback - 2018

by Noll, Elizabeth

Add to wish list
  • New
  • Hardback
New

Description

Bellwether Media Inc., 2018. Hardcover. New. 24 pages. 9.50x7.00x0.50 inches.
Ask the seller a question Add to wish list
A$50.04
A$29.26 Delivery to USA
Standard delivery: 7 to 14 days
More delivery options
Ships from Revaluation Books (Devon, United Kingdom)

Details

  • Title Coding in Video Games (Coding Is Everywhere)
  • Author Noll, Elizabeth
  • Binding Hardback
  • Condition New
  • Pages 24
  • Volumes 1
  • Language ENG
  • Publisher Bellwether Media Inc.
  • Publication date 2018
  • Illustrated Yes
  • Features Bibliography, Illustrated, Index
  • Bookseller's Inventory # 1-1626178364
  • ISBN 9781626178366 / 1626178364
  • Weight 0.45 lbs (0.20 kg)
  • Dimensions 9.1 x 6.7 x 0.3 in (23.11 x 17.02 x 0.76 cm)
  • Age range 05 to 08 years
  • Grade levels K - 3
  • Reading level 600
  • Themes
    • Topical: Easy Readers
  • Category Children's Books/Ages 4-8 Nonfiction
  • Library of Congress subjects Computer games - Programming, Video games - Programming
  • Library of Congress Catalogue Number 2017060191
  • Dewey Decimal Code 794.815
  • Quantity available 1

About Revaluation Books Devon, United Kingdom

Biblio member since 2020

General bookseller of both fiction and non-fiction.

Terms of Sale: 30 day return guarantee, with full refund including original shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.

Browse books from Revaluation Books

Reader reviews for Coding in Video Games (Coding Is Everywhere)

From the publisher

How do your favorite video games work? The coding insides creates backgrounds, plays music, and controls how each character and items move. Readers will love learning about the world of coding through the video game lens in this book for young students.

Media reviews

Citations

  • School Library Journal, 11/01/2018, Page 34
tracking-