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The Complete Animation Course : The Principles, Practice and Techniques of Successful Animation

The Complete Animation Course : The Principles, Practice and Techniques of Successful Animation

The Complete Animation Course : The Principles, Practice and Techniques of
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The Complete Animation Course : The Principles, Practice and Techniques of Successful Animation Paperback - 2003

by Patmore, Chris

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Barron's Educational Series, Incorporated. Used - Good. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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Details

  • Title The Complete Animation Course : The Principles, Practice and Techniques of Successful Animation
  • Author Patmore, Chris
  • Binding Paperback
  • Edition New title
  • Condition Used - Good
  • Pages 160
  • Volumes 1
  • Language ENG
  • Publisher Barron's Educational Series, Incorporated, U.S.A.
  • Publication date August 15, 2003
  • Illustrated Yes
  • Bookseller's Inventory # 4240008-6
  • ISBN 9780764123993 / 0764123998
  • Weight 1.18 lbs (0.54 kg)
  • Dimensions 8.76 x 8.8 x 0.42 in (22.25 x 22.35 x 1.07 cm)
  • Category Pop Arts / Pop Culture
  • Library of Congress subjects Animation (Cinematography)
  • Library of Congress Catalogue Number 2002106718
  • Dewey Decimal Code 778.523
  • Quantity available 2

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Reader reviews for The Complete Animation Course : The Principles, Practice and Techniques of Successful Animation

From the publisher

Desktop computer artists will find a wealth of information in this heavily illustrated book. It instructs in the principles, practice, and techniques of successful animation. The author covers all forms of animation, starting with the basics of making sketches in flip books, and concluding with the latest developments in computer-generated imagery. He demonstrates with practical examples that utilize key areas of modern animation 1/2cell art, stop-action with clay or plastic models, and 3D computer-generated and web-based animations. This volume 1/2s six chapters cover the following topics: The art of story telling and storyboarding . . . How to create stop-action animation . . . Simple cell animation, the technique for simple movie cartoon sequences . . . Full cell animation, as used by Disney, Warner Brothers, and similar studios . . . Web animation for showcasing your skill over the Internet . . . and Computer modeling and animation, including 3D modeling. The book 1/2s concluding sections discuss modern hardware and software, with emphasis on affordable beginners 1/2 equipment. Also provided is an overview of the animation industry and its applications to movies, TV, and computer games. More than 250 instructive illustrations enhance this fascinating how-to volume.
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