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The Complete Guide to Blender Graphics: Computer Modeling & Animation

The Complete Guide to Blender Graphics: Computer Modeling & Animation

The Complete Guide to Blender Graphics: Computer Modeling & Animation
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The Complete Guide to Blender Graphics: Computer Modeling & Animation Paperback - 2020

by Blain, John M

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A K Peters/CRC Press, 2020-10-09. 6. paperback. Used: Good. 7.50x1.00x9.00. Buy with confidence. Excellent Customer Service & Return policy.
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Details

  • Title The Complete Guide to Blender Graphics: Computer Modeling & Animation
  • Author Blain, John M
  • Binding Paperback
  • Edition 6
  • Condition Used: Good
  • Pages 550
  • Volumes 1
  • Language ENG
  • Publisher A K Peters/CRC Press
  • Publication date 2020-10-09
  • Illustrated Yes
  • Bookseller's Inventory # SONG0367536196
  • ISBN 9780367536190 / 0367536196
  • Weight 31.08 lbs (14.10 kg)
  • Dimensions 9.25 x 7.5 x 1.2 in (23.50 x 19.05 x 3.05 cm)
  • Size 7.50x1.00x9.00
  • Category Computers - Other Applications
  • Library of Congress subjects Three-dimensional display systems, Computer graphics
  • Library of Congress Catalogue Number 2020936776
  • Dewey Decimal Code 777.7
  • Quantity available 1

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Reader reviews for The Complete Guide to Blender Graphics: Computer Modeling & Animation

From the publisher

BlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment.

Blender is FREE to download and use by anyone for anything.

The Complete Guide to Blender Graphics: Computer Modeling and Animation, Sixth Edition is a unified manual describing the operation of the program with reference to the Graphical User Interface for Blender Version 2.82a.

A reader of the Sixth Edition should use Blender 2.82a when learning the program and treat it as a training exercise before using any later versions

Key Features:

  • The book provides instruction for New Users starting at the very beginning.
  • Instruction is presented in a series of chapters incorporating visual reference to the program's interface.
  • The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program.
  • Chapters are developed in a building block fashion providing forward and reverse reference to relevant material.

The book is also available in a discounted set along with Blender 2D Animation: The Complete Guide to the Grease Pencil.

About the author

John M. Blain has become a recognised expert in Blender having 5 successful prior editions of this book to date. John became enthused with Blender on retirement from a career in Mechanical Engineering. The Complete Guide to Blender Graphics originated from personal notes compiled in the course of self learning. The notes were recognised as an ideal instruction source by Neal Hirsig, Senior Lecturer (Retired) at Tufts University. Neal encouraged publication of the First Edition and in doing so is deserving of the author's gratitude. Gratitude must also be extended to the author's wife Helen for her continuing encouragement and patience as new editions of the book are compiled.

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