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The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition

The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition

The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth
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The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition Paperback - 2019

by Blain, John M

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A K Peters/CRC Press, 4/30/2019 12:00:01 A. paperback. Very Good. 1.3780 in x 9.2520 in x 7.5984 in. very clean 5th edition softcover. no marks. clean text. solid binding. very light wear.. ISBN matches listing
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Details

  • Title The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition
  • Author Blain, John M
  • Binding Paperback
  • Condition Used - Very good
  • Pages 522
  • Volumes 1
  • Language ENG
  • Publisher A K Peters/CRC Press
  • Publication date 4/30/2019 12:00:01 A
  • Bookseller's Inventory # mon0000178684
  • ISBN 9780367184742 / 0367184745
  • Weight 2.5 lbs (1.13 kg)
  • Dimensions 9.2 x 7.5 x 1.1 in (23.37 x 19.05 x 2.79 cm)
  • Size 1.3780 in x 9.2520 in x 7.5984 i
  • Category Computers - Other Applications
  • Library of Congress subjects Three-dimensional display systems, Computer graphics
  • Library of Congress Catalogue Number 2019010024
  • Dewey Decimal Code 777.7
  • Quantity available 1

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Reader reviews for The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition

From the publisher

Blender(TM) is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline - modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation.

The program is free to download and use by anyone for anything.

The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System.

This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects.

Key Features:

  • The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists.

  • The book presents instruction in a series of short chapters with visual references and practical examples.

  • Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.

About the author

John M. Blain is a recognized expert in Blender with 4 successful prior editions of this book to date

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