BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition

The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition

The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth
Stock photo: cover may vary

The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition Paperback -

by John M. Blain

Add to wish list
  • Used
Used - Very good

Description

A K Peters/CRC Press. Used - Very Good. Very Good condition. 5th edition. A copy that may have a few cosmetic defects. May also contain light spine creasing or a few markings such as an owner’s name, short gifter’s inscription or light stamp.
Ask the seller a question Add to wish list
A$18.35
A$5.66 Delivery within USA
Standard delivery: 5 to 9 days
More delivery options
Ships from Wonder Book (Maryland, United States)

Details

  • Title The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition
  • Author John M. Blain
  • Binding Paperback
  • Condition Used - Very good
  • Pages 522
  • Volumes 1
  • Language ENG
  • Publisher A K Peters/CRC Press
  • Bookseller's Inventory # O08F-01419
  • ISBN 9780367184742 / 0367184745
  • Weight 2.5 lbs (1.13 kg)
  • Dimensions 9.2 x 7.5 x 1.1 in (23.37 x 19.05 x 2.79 cm)
  • Category Computers - Other Applications
  • Library of Congress subjects Three-dimensional display systems, Computer graphics
  • Library of Congress Catalogue Number 2019010024
  • Dewey Decimal Code 777.7

About Wonder Book Maryland, United States

Biblio member since 2003

With 3 stores less than 1 hour outside the DC/Metropolitan area (1 in Gaithersburg, 1 in Frederick and 1 in Hagerstown, MD), we have the largest selection of books in the tri-state area. Wonder Book and Video has been in business since 1980 and online since 1997. We have over 1 Million books for sale on our website and another 1 Million books for sale in our 3 locations. We have a very active online inventory and as such, we can receive multiple orders for the same item. We fill those orders on a first come first serve basis, but will refund promptly any items that are out of stock. Since 1980 it has always been about the books. ALL kinds of books from 95 cent children\'s paperbacks to five figure rare and collectibles. A merging of the old and new is where we started, and it is where we are today. Our retail stores have always been places where a reader can rush in looking for a title needed for a term paper that is due the next day, or where bibliophiles can get lost \"in the stacks\" for as long as they wish. In 2002 USAToday recognized us as \"1 of 10 Great Old Bookstores\", and we have been featured in numerous other newspaper and TV stories including Washington Post and CSpan.

Terms of Sale:

RETURNS are cheerfully accepted up to 30 days. We ship out within 1-2 business days and U.S. Standard Shipments usually arrive within 6-9 business days, Priority 3-6.

Browse books from Wonder Book

Reader reviews for The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition

From the publisher

Blender(TM) is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline - modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation.

The program is free to download and use by anyone for anything.

The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System.

This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects.

Key Features:

  • The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists.

  • The book presents instruction in a series of short chapters with visual references and practical examples.

  • Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.

About the author

John M. Blain is a recognized expert in Blender with 4 successful prior editions of this book to date

tracking-