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Computer Graphics for Java Programmers

Computer Graphics for Java Programmers

Computer Graphics for Java Programmers
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Computer Graphics for Java Programmers Paperback - 2007

by Ammeraal, Leen, Zhang, Kang

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Wiley & Sons, Incorporated, John. Used - Good. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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Details

  • Title Computer Graphics for Java Programmers
  • Author Ammeraal, Leen, Zhang, Kang
  • Binding Paperback
  • Edition INTERNATIONAL ED
  • Condition Used - Good
  • Pages 392
  • Volumes 1
  • Language ENG
  • Publisher Wiley & Sons, Incorporated, John
  • Publication date 2007-03-01
  • Illustrated Yes
  • Features Bibliography, Illustrated, Index, Table of Contents
  • Bookseller's Inventory # 14684731-6
  • ISBN 9780470031605 / 0470031603
  • Weight 1.58 lbs (0.72 kg)
  • Dimensions 9.1 x 7.4 x 0.9 in (23.11 x 18.80 x 2.29 cm)
  • Category Computers - Languages / Programming
  • Library of Congress subjects Computer graphics, Java (Computer program language)
  • Library of Congress Catalogue Number 2006029327
  • Dewey Decimal Code 006.663
  • Quantity available 1

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Reader reviews for Computer Graphics for Java Programmers

From the publisher

The book covers elementary concepts, from how to produce simple graphical objects using logical coordinates to producing filled regions. The book reinforces concepts with useful and simple examples, then progresses to applied geometry (vectors, polygons) and then onto how to perform rotations and other transformations of graphical objects.

In a logical progression of ideas, the reader is introduced to some of the classic graphics algorithms and finally to chapters which cover particular effects such as perspective drawings and hidden-face and hidden-line elimination.

The book also provides a host of ready-to-run programs and worked examples to illuminate general principles and geometric techniques for the creation of both 2D and 3D graphical objects.

From the rear cover

A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts - and a knowledge of how they can be implemented in a particular programming language - is essential.

Computer Graphics for Java Programmers, 2nd edition covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination.

Completely revised and updated throughout, the second edition of this highly popular textbook contains a host of ready-to-run-programs and worked examples, illuminating general principles and geometric techniques. Ideal for classroom use or self-study, it provides a perfect foundation for programming computer graphics using Java.

Media reviews

Citations

  • Scitech Book News, 06/01/2007, Page 110

About the author

Leen Ammeraal is a retired lecturer of Hogeschool Utrecht, The Netherlands, where he was employed from 1977 to 1998. He has a degree (ir.) in mathematics at University of Technology Delft, The Netherlands. He worked as a programmer and mathematician at Akzo Research and Engineering, Arnhem, The Netherlands, from 1961 to 1972 and did research work on compilers from 1972 to 1977 at Mathematical Centre, Amsterdam. He wrote many books for Wiley (as well as for the Dutch publisher Academic Service). Some of his Wiley books have been translated into other languages (Japanese, Russian, Italian, French, German, Greek, Danish, Portuguese, Bulgarian).

Kang Zhang is a Professor in Computer Science and Director of Visual Computing Lab at the University of Texas at Dallas. He received his B.Eng. in Computer Engineering from the University of Electronic Science and Technology, China, in 1982; and Ph.D. from the University of Brighton, UK, in 1990. He held academic positions in the UK and Australia, prior to joining UTD. Zhang's current research interests are in the areas of visual languages, graphical visualization, and Web engineering; and has published over 130 papers in these areas. He has taught computer graphics and related subjects at both graduate and undergraduate levels for many years. Zhang was also an editor of two books on software visualization.

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