CUDA by Example: An Introduction to General-Purpose GPU Programming Paperback - 2010 - 1st Edition
by Kandrot, Edward,Sanders, Jason
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Details
- Title CUDA by Example: An Introduction to General-Purpose GPU Programming
- Author Kandrot, Edward,Sanders, Jason
- Binding Paperback
- Edition number 1st
- Edition 1
- Condition New
- Pages 320
- Volumes 1
- Language ENG
- Publisher Addison-Wesley Professional, -
- Publication date 7/19/2010 12:00:01 A
- Features Index, Price on Product - Canadian, Recycled Paper, Table of Contents
- Bookseller's Inventory # mon0000256144
- ISBN 9780131387683 / 0131387685
- Weight 1.15 lbs (0.52 kg)
- Dimensions 9.04 x 7.42 x 0.66 in (22.96 x 18.85 x 1.68 cm)
- Size 0.4331 in x 9.0157 in x 7.4016 i
- Category Computers - Languages / Programming
- Library of Congress Catalogue Number 2010017618
- Dewey Decimal Code 005.275
- Quantity available 1
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From the publisher
From the rear cover
"This book is required reading for anyone working with accelerator-based computing systems." -From the Foreword by Jack Dongarra, University of Tennessee and Oak Ridge National Laboratory CUDA is a computing architecture designed to facilitate the development of parallel programs. In conjunction with a comprehensive software platform, the CUDA Architecture enables programmers to draw on the immense power of graphics processing units (GPUs) when building high-performance applications. GPUs, of course, have long been available for demanding graphics and game applications. CUDA now brings this valuable resource to programmers working on applications in other domains, including science, engineering, and finance. No knowledge of graphics programming is required-just the ability to program in a modestly extended version of C. CUDA by Example, written by two senior members of the CUDA software platform team, shows programmers how to employ this new technology. The authors introduce each area of CUDA development through working examples. After a concise introduction to the CUDA platform and architecture, as well as a quick-start guide to CUDA C, the book details the techniques and trade-offs associated with each key CUDA feature. You'll discover when to use each CUDA C extension and how to write CUDA software that delivers truly outstanding performance. Major topics covered include
- Parallel programming
- Thread cooperation
- Constant memory and events
- Texture memory
- Graphics interoperability
- Atomics
- Streams
- CUDA C on multiple GPUs
- Advanced atomics
- Additional CUDA resources
Media reviews
Citations
- Scitech Book News, 12/01/2010, Page 21