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Data Structures and Other Objects Using C++ (2nd Edition)

Data Structures and Other Objects Using C++ (2nd Edition)

Data Structures and Other Objects Using C++ (2nd Edition)
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Data Structures and Other Objects Using C++ (2nd Edition) Paperback - 2000

by Main, Michael; Savitch, Walter

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Addison Wesley. 2nd. Acceptable. The item might be beaten up but readable. May contain markings or highlighting, as well as stains, bent corners, or any other major defect, but the text is not obscured in any way.
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Details

  • Title Data Structures and Other Objects Using C++ (2nd Edition)
  • Author Main, Michael; Savitch, Walter
  • Binding Paperback
  • Edition 2nd
  • Condition Used - Acceptable
  • Pages 781
  • Volumes 1
  • Language ENG
  • Publisher Addison Wesley, Boston, MA
  • Publication date 2000-07
  • Illustrated Yes
  • Bookseller's Inventory # 0201702975-7-1-13
  • ISBN 9780201702972 / 0201702975
  • Category Computers - Languages / Programming
  • Library of Congress subjects Data structures (Computer science), Object-oriented programming (Computer
  • Library of Congress Catalogue Number 00026255
  • Dewey Decimal Code 005.73
  • Quantity available 1

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Reader reviews for Data Structures and Other Objects Using C++ (2nd Edition)

From the publisher

Balances the introduction of object-oriented concepts with data structures using C++. *NEW! Updated to comply with ANSI/ISO C++ Standard. *NEW! Programming project in section 4.6 on the polynomial class. *NEW! Provides materiall on STL iterators (Chapter 6). *NEW! Game engine project to illustrate inheritance (Chapter 14). *NEW! Seven boxes to illustrate the roles played by the C++ const keyword. *NEW! Illustrates how to use parts of the new Standard Template Library, and how to write new container classes that are compliant with the STL. *NEW! Extensive new on-line support for student programming projects. *Thorough review of C++ syntax and OOP concepts, making book accessible for students at various levels. *Clear writing style that students love. *Pedagogical features such as programming tips and pitfalls, exercises, new programming projects.
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