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Deconstructing the Elements with 3ds Max : Create Natural Fire, Earth, Air and Water Without Plug-Ins

Deconstructing the Elements with 3ds Max : Create Natural Fire, Earth, Air and Water Without Plug-Ins

Deconstructing the Elements with 3ds Max : Create Natural Fire, Earth, Air and
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Deconstructing the Elements with 3ds Max : Create Natural Fire, Earth, Air and Water Without Plug-Ins Paperback - 2006 - 2nd Edition

by Draper, Pete

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Taylor & Francis Group. Used - Very Good. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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About Better World Books Ltd Fife, United Kingdom

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Better World Books is a for-profit, socially conscious business and a global online bookseller that collects and sells new and used books online, matching each purchase with a book donation. Each sale generates funds for literacy and education initiatives in the U.S., the U.K., and around the world. Since its launch in 2003, Better World Books has raised over $35 million for libraries and literacy, donated over 38 million books, and reused or recycled more than 475 million books.

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Reader reviews for Deconstructing the Elements with 3ds Max : Create Natural Fire, Earth, Air and Water Without Plug-Ins

From the publisher

Get the most realistic effects from 3ds Max without having to spend more on plug-ins!Boost your effects skill-set with this 3ds Max workshop. Tutorial lessons give you hands-on experience in creating realistic fire, earth, air and water effects. Updated to demonstrate production techniques suitable for any version of 3ds Max, this new edition is co-published by Autodesk Media and Entertainment, and includes new tutorials on entering the Earth's atmosphere, glaciers, lava eruptions and a Badlands landscape.Inspirational color images cover every page of the book as the author shares his professional techniques and workflow processes. The companion DVD contains all of the required tutorial media as well as over 6 hours of video tutorials.User level: Intermediate and advanced

First line

In this tutorial we will create, shade and animate a realistic candle flame.

About the author

a UK-based visual effects animator and artist with 10+ years experience on large and small screen projects. Starting out as a fine artist and designer, his shift to CG animation led to key roles such as Lead and Senior Artist, Head of Media and, more recently, Visual Effects Supervisor / Director. Pete's work covers a broad range of disciplines and genres from visual effects to reconstructions, commercials to in-house training. He currently writes for 3D World magazine, providing tips, tricks, reviews and tutorials for 3ds max and other animation and graphics tools.
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