BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

ESSENTIAL JAVA 3D FAST

ESSENTIAL JAVA 3D FAST

ESSENTIAL JAVA 3D FAST
Stock photo: cover may vary

ESSENTIAL JAVA 3D FAST Paperback - 2001

by PALMER, IAN,

Add to wish list
  • Used
  • Paperback
  • first
New

Description

Springer, 2001. 1st. Paperback. UsedLikeNew/UsedLikeNew.
Ask the seller a question Add to wish list
A$66.15
A$29.40 Delivery to USA
Standard delivery: 7 to 12 days
More delivery options
Ships from DELHI BOOK STORE (Delhi, India)

Details

  • Title ESSENTIAL JAVA 3D FAST
  • Author PALMER, IAN,
  • Binding Paperback
  • Edition 1st
  • Condition New
  • Pages 279
  • Volumes 1
  • Language ENG
  • Publisher Springer, London, England
  • Publication date 2001
  • Illustrated Yes
  • Features Illustrated, Index
  • Bookseller's Inventory # USD_9781852333942
  • ISBN 9781852333942 / 1852333944
  • Weight 1.07 lbs (0.49 kg)
  • Dimensions 9.26 x 6.17 x 0.8 in (23.52 x 15.67 x 2.03 cm)
  • Category Computers - Languages / Programming
  • Library of Congress Catalogue Number 00052660
  • Dewey Decimal Code 006.663
  • Quantity available 5

About DELHI BOOK STORE Delhi, India

Biblio member since 2007

Our prime concern is to make books available with its extensive choices of titles on all subjects for medicine, engineers, technocrats, corporates, scientists, academics, students, scholars and many more at attractive price range.

Terms of Sale: BOOKS CAN BE RETURNED IF IT IS UNOPENED OR SHRINK WRAP IS NOT BROKEN.

Browse books from DELHI BOOK STORE

Reader reviews for ESSENTIAL JAVA 3D FAST

From the publisher

Packed with lots of examples and illustrations, including an 8-page colour section, Essential Java 3D fast is an introductory textbook for those who want to learn Java 3D fast.
The best way to learn any programming language is by writing programs. In this book, Ian Palmer takes you through the steps to write a simple program in Java 3D, and then shows you how to modify and add features to this program, so you learn the key features of Java 3D.
Learn about: Writing a simple Java 3D program;
Creating Shapes;
Defining Appearance;
Animation;
Behaviours.
The examples in this book assume a working knowledge of Java and some background in 3D graphics, in order to explain the new concepts in Java 3D.

First line

Java has grown rapidly from a small project at Sun Microsystems to be one of the most widely known and used programming languages.
tracking-