BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Language

Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Language

Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker
Stock photo: cover may vary

Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Language Paperback - 2019

by Cossu, Sebastiano M

Add to wish list
  • Used
  • Paperback
  • first
Used: Good

Description

Apress, 2019-09-03. First Edition. paperback. Used: Good. 6.10x1.26x9.25. Buy with confidence. Excellent Customer Service & Return policy.
Ask the seller a question Add to wish list
A$75.02
Free Delivery within USA
Standard delivery: 5 to 10 days
More delivery options
Dropship order
Ships from Ergodebooks (Texas, United States)

Details

About Ergodebooks Texas, United States

Biblio member since 2005

Our goal is to provide best customer service and good condition books for the lowest possible price. We are always honest about condition of book. We list book only by ISBN # and hence exact book is guaranteed.

Terms of Sale:

We have 30 day return policy.

Browse books from Ergodebooks

Reader reviews for Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Language

From the publisher

Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML).

Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.

Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls inyour projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io.


What You'll Learn

  • Create games for different genres
  • Master GameMaker Language (GML) programming
  • Apply game design principles
  • Delve into game programming patterns


Who This Book is For

Video game enthusiasts interested in game development and design. No prior programming experience is required.

From the rear cover

Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML).

Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.

Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io.

What You'll Learn:

  • Create games for different genres
  • Master GameMaker Language (GML) programming
  • Apply game design principles
  • Delve into game programming patterns

About the author

Sebastiano M. Cossu is a software engineer and game developer.Video games have always been his greatest passion and he began studying game development at an early age. Sebastiano started working with GameMaker in 2002 and has worked with every version of the software since then.


tracking-