Game Programming with Unity and C# : A Complete Beginner's Guide Paperback - 2023
by Casey Hardman
- New
- Paperback
Standard delivery: 7 to 12 days
Details
- Title Game Programming with Unity and C# : A Complete Beginner's Guide
- Author Casey Hardman
- Binding Paperback
- Condition New
- Pages 434
- Volumes 1
- Language ENG
- Publisher Apress
- Publication date 2023-12-30
- Illustrated Yes
- Features Illustrated
- Bookseller's Inventory # ria9781484297193_inp
- ISBN 9781484297193 / 1484297199
- Weight 1.74 lbs (0.79 kg)
- Dimensions 10 x 7 x 0.93 in (25.40 x 17.78 x 2.36 cm)
- Category Computers - Games
- Quantity available 252
About Ria Christie Collections Greater London, United Kingdom
Hello We are professional online booksellers. We sell mostly new books and textbooks and we do our best to provide a competitive price. We are based in Greater London, UK. We pride ourselves by providing a good customer service throughout, shipping the items quickly and replying to customer queries promptly. Ria Christie Collections
30 day return guarantee, with full refund including original shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.
Reader reviews for Game Programming with Unity and C# : A Complete Beginner's Guide
Write a review for this book
Important Terms and Guidelines
- Please focus on the book’s content and context. Also, add any personal comments as to how you enjoyed the book. Substantiate your likes and dislikes. You may make comparisons to other books.
- Reviews must be at least 140 characters in length.
- Please do not reveal critical plot elements.
- This is not a help line. Contact customer support if you need help.
Your review must not include:
- Obscenities, discriminatory language, or other insulting language not suitable for public domain
- Advertisements, “spam” content, or references to other products, offers or websites.
- Email addresses, URLs, phone numbers, physical addresses or other contact information.
- Overly critical comments about other reviews or reviewers
- Time-sensitive material (i.e. promotional tours, seminars, lectures, etc.)
- Availability, price, or alternative ordering/shipping information
From the publisher
From the rear cover
Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming.
Packed with examples, this Second Edition is up-to-date with the latest Unity standards and features as of 2023, and includes many adjustments to improve your experience. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts you've learned until they stick.
Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time you've completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice.
You will:
- Understand the fundamentals of object-oriented computer programming and the C# programming language
- Leverage the features of Unity to implement game mechanics with reusable, clean, and elegant code
- Design and implement your own mechanics and independently solve problems as they arise