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GAME THEORY AND BEHAVIOR

GAME THEORY AND BEHAVIOR

GAME THEORY AND BEHAVIOR
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GAME THEORY AND BEHAVIOR Hardback - 2022

by Jeffrey Carpenter; Andrea Robbett

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Details

  • Title GAME THEORY AND BEHAVIOR
  • Author Jeffrey Carpenter; Andrea Robbett
  • Binding Hardback
  • Condition New
  • Pages 768
  • Volumes 1
  • Language ENG
  • Publisher MIT Press
  • Publication date 2022-12-06
  • Illustrated Yes
  • Features Bibliography, Illustrated, Index
  • Bookseller's Inventory # BWP-9780262047296
  • ISBN 9780262047296 / 0262047292
  • Weight 3.17 lbs (1.44 kg)
  • Dimensions 9.06 x 7.95 x 1.5 in (23.01 x 20.19 x 3.81 cm)
  • Category Mathematics
  • Library of Congress subjects Game theory, Human behavior
  • Library of Congress Catalogue Number 2021052788
  • Dewey Decimal Code 519.3
  • Quantity available 500

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Reader reviews for GAME THEORY AND BEHAVIOR

From the publisher

An introduction to game theory that offers not only theoretical tools but also the intuition and behavioral insights to apply these tools to real-world situations.

This introductory text on game theory provides students with both the theoretical tools to analyze situations through the logic of game theory and the intuition and behavioral insights to apply these tools to real-world situations. It is unique among game theory texts in offering a clear, formal introduction to standard game theory while incorporating evidence from experimental data and introducing recent behavioral models. Students will not only learn about incentives, how to represent situations as games, and what agents "should" do in these situations, but they will also be presented with evidence that either confirms the theoretical assumptions or suggests a way in which the theory might be updated.

Features:

  • Each chapter begins with a motivating example that can be run as an experiment and ends with a discussion of the behavior in the example.
  • Parts I-IV cover the fundamental "nuts and bolts" of any introductory game theory course, including the theory of games, simple games with simultaneous decision making by players, sequential move games, and incomplete information in simultaneous and sequential move games.
  • Parts V-VII apply the tools developed in previous sections to bargaining, cooperative game theory, market design, social dilemmas, and social choice and voting.
  • Part VIII offers a more in-depth discussion of behavioral game theory models including evolutionary and psychological game theory.
  • Instructor resources include solutions to end-of-chapter exercises, worksheets for running each chapter's experimental games using pencil and paper, and the oTree codes for running the games online.

About the author

Jeffrey Carpenter is James Jermain Professor of Political Economy at Middlebury College. Andrea Robbett is Associate Professor in the Economics Department at Middlebury College.
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