BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

GEOMETRIC PROGRAMMING FOR COMPUTER AIDED DESIGN

GEOMETRIC PROGRAMMING FOR COMPUTER AIDED DESIGN

GEOMETRIC PROGRAMMING FOR COMPUTER AIDED DESIGN
Stock photo: cover may vary

GEOMETRIC PROGRAMMING FOR COMPUTER AIDED DESIGN Hardback - 2003 - 1st Edition

by PAOLUZZI

Add to wish list
  • New
New

Description

New/New. Brand New Original US Edition, Perfect Condition. Printed in English. Excellent Quality, Service and customer satisfaction guaranteed!
Ask the seller a question Add to wish list
A$178.14
A$21.27 Delivery to USA
Standard delivery: 7 to 14 days
More delivery options
Ships from Students Textbooks (India)

Details

  • Title GEOMETRIC PROGRAMMING FOR COMPUTER AIDED DESIGN
  • Author PAOLUZZI
  • Binding Hardback
  • Edition number 1st
  • Edition 1
  • Condition New
  • Pages 815
  • Volumes 1
  • Language ENG
  • Publisher Wiley
  • Publication date 2003-05-07
  • Bookseller's Inventory # BIBNN-173106
  • ISBN 9780471899426 / 0471899429
  • Weight 3.26 lbs (1.48 kg)
  • Dimensions 10.06 x 6.64 x 1.92 in (25.55 x 16.87 x 4.88 cm)
  • Category Computers - Languages / Programming
  • Library of Congress subjects Computer-aided design, Geometric programming
  • Library of Congress Catalogue Number 2002191056
  • Dewey Decimal Code 620.004
  • Quantity available 1

About Students Textbooks India

Biblio member since 2009

Selling textbooks, International editions and reference books online from last 5 Years.

Terms of Sale:

30 day return guarantee, with full refund including shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged. Return address: Students_Textbooks 12 phankha road Jankpuri New Delhi 110036 India

Browse books from Students Textbooks

Reader reviews for GEOMETRIC PROGRAMMING FOR COMPUTER AIDED DESIGN

From the publisher

In den kommenden Jahren wird das Interesse an marktspezifischen CAD-Anwendungen (etwa im Maschinenbau und in der Architektur) und webbasierten verteilten Designumgebungen voraussichtlich deutlich zunehmen. Entsprechend gefragt ist die Programmierung solcher Umgebungen. PLaSM, die hier vorgestellte funktionelle Programmiersprache, eignet sich fr diesen speziellen Zweck. PLaSM erzeugt VRML-Dateien und verbindet in einzigartiger Weise algebraische Algorithmen, die bei IBM entwickelt wurden, mit einem dimensionsunabhngigen Ansatz zur Behandlung geometrischer Datenstrukturen. In diesem Buch lernen Sie, mit PLaSM beeindruckend kompakte Quelltexte zu erstellen. Dazu erklren die Autoren zunchst theoretische Grundlagen der Computergraphik und der verschiedenen Modellierungsanstze. Die zugrunde liegenden mathematischen Herleitungen werden gut verstndlich dargestellt. Geschickt ausgewhlte Beispiele und Aufgaben helfen beim Verstndnis und Vertiefen des Stoffes. Mit zugehrigem Webserver!

First line

The design language PLaSM, which this book aims to describe, is a geometry-oriented extension of a subset of FL, an advanced language for programming at Function Level, developed by the Functional Programming Group of IBM Research Division at Almaden [BWW90, BWW+89].

From the rear cover

Learn how to create computational designs, graphics and animations with minimum programming effort but without sacrificing an understanding of the algorithmic processes involved.

Students and teachers of computer aided design have two options available to them. On the one hand, they can make use of state-of-the-art computer aided design systems that hide all the programming behind the user interface. Alternatively, they can learn from first principles and expend excess effort dealing with the tangential programming requirements of the computational framework, the user interface and graphical display methods.

Geometric Programming for Computer Aided Design provides a middle way. It presents PlaSM, a design environment for graphics, modelling and animation that supports rapid prototyping but does not deprive the user of direct control over the underlying geometric programming.

Divided into 3 self-contained sections, this book provides:

  • An introduction to functional programming with PLaSM
  • A comprehensive discussion of basic graphics programming techniques
  • An in-depth tutorial on geometric modelling progressing from basic to advanced concepts including animation and motion modelling
  • Complete PLaSM language libraries organized by chapter
  • Access to free geometric libraries and the PLaSM source code via an accompanying web site
  • Examples from other disciplines such as mathematics, mechanical engineering, architecture and the arts.

Think of PLaSM as a Rapid Application Development environment that allows both student and teacher, professional designer and researcher, to generate examples and prototypes with minimal programming effort and maximum control.

About the author

ALBERTO PAOLUZZI, Department of Computer Science, Universita Roma Tre, Italy.

tracking-