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How to Write Adventure Modules That Don't Suck
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How to Write Adventure Modules That Don't Suck Hardback - 2024

by Jobe Bittman; Mike Breault; Ann K. Brown

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Reader reviews for How to Write Adventure Modules That Don't Suck

From the publisher

Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!

Details

  • Title How to Write Adventure Modules That Don't Suck
  • Author Jobe Bittman; Mike Breault; Ann K. Brown
  • Binding Hardback
  • Pages 162
  • Volumes 1
  • Language ENG
  • Publisher Goodman Games LLC
  • Publication date 2024-09-17
  • Illustrated Yes
  • Features Illustrated
  • ISBN 9781946231086 / 1946231088
  • Weight 1.8 lbs (0.82 kg)
  • Dimensions 11.1 x 8.8 x 0.8 in (28.19 x 22.35 x 2.03 cm)
  • Category Language Arts / Linguistics / Literacy
  • Library of Congress subjects Fantasy games - Authorship, Adventure games - Authorship
  • Dewey Decimal Code 793.93

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How to Write Adventure Modules That Don't Suck
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How to Write Adventure Modules That Don't Suck

by Bittman, Jobe (Author)/ Brown, Timothy (Author)/ Brown, Ann K. (Author)/ Breault, Mike (Author)/ Clark, Chris (Author)/ Christopherson, Casey (Author)/ Curtis, Michael (Author)/ Chenault, Stephen (Author)/ Goodman, Joseph (Author)/ Hammack, Allen (Author)

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  • Hardback
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New
Binding
Hardcover
ISBN 10 / ISBN 13
9781946231086 / 1946231088
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1
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A$81.84
A$29.28 Delivery to USA

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Description:
Goodman Games, 2024. Hardcover. New. har/psc edition. 156 pages. 11.00x8.50x1.00 inches.
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Item price
A$81.84
A$29.28 Delivery to USA
Goodman Games How To Write Adventure Modules That Don't Suck (System Neutral, Hardback)
Stock photo: cover may vary

Goodman Games How To Write Adventure Modules That Don't Suck (System Neutral, Hardback)

by Breault, Mike

  • Used
  • Good
  • Hardback
Condition
Good
Binding
Hardcover
ISBN 10 / ISBN 13
9781946231086 / 1946231088
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1
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Item price
A$73.18
Free Delivery to USA

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Description:
hardcover. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
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Item price
A$73.18
Free Delivery to USA