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GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics

GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics

GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics
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GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics Mixed media product - 2004

by Fernando, Randima (Editor)

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Description

Addison-Wesley, 2004. Mixed media product. New. hardback/cd-rom edition. 592 pages. 9.25x7.25x1.50 inches.
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Ships from Revaluation Books (Devon, United Kingdom)

Details

  • Title GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics
  • Author Fernando, Randima (Editor)
  • Binding Mixed media product
  • Edition 1st Edition
  • Condition New
  • Pages 765
  • Volumes 1
  • Language ENG
  • Publisher Addison-Wesley, Lebanon, Indiana, U.S.A.
  • Publication date 2004
  • Illustrated Yes
  • Bookseller's Inventory # 1-0321228324
  • ISBN 9780321228321 / 0321228324
  • Weight 3.15 lbs (1.43 kg)
  • Dimensions 9.62 x 7.28 x 1.42 in (24.43 x 18.49 x 3.61 cm)
  • Category Computers - Digital Media
  • Library of Congress subjects Computer graphics, Real-time programming
  • Library of Congress Catalogue Number 2004100582
  • Dewey Decimal Code 006.66
  • Quantity available 1

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Reader reviews for GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics

From the publisher

Includes product-oriented case studies, tutorials, code samples and demos. This book contains articles covering practical real-time graphics techniques. It focuses on the programmable graphics pipeline available in graphics processing units (GPUs), as well as fundamental techniques for creating visual effects.

About the author

Randima (Randy) Fernando is Manager of Developer Education at NVIDIA.

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