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GPU Gems: Programming Techniques, Tips, and Tricks for Real Time Graphics

GPU Gems: Programming Techniques, Tips, and Tricks for Real Time Graphics

GPU Gems: Programming Techniques, Tips, and Tricks for Real Time Graphics
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GPU Gems: Programming Techniques, Tips, and Tricks for Real Time Graphics Hardback - 2004

by Randima Fernando (ed)

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Description

NVIDIA Corporation, 2004. Hardcover. Very good. Very good condition. Binding is tight. Pages are clean and unmarked.
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Ships from Moe's Books (California, United States)

Details

  • Title GPU Gems: Programming Techniques, Tips, and Tricks for Real Time Graphics
  • Author Randima Fernando (ed)
  • Binding Hardback
  • Edition 1st Edition
  • Condition Used - Very good
  • Pages 765
  • Volumes 1
  • Language ENG
  • Publisher NVIDIA Corporation, Lebanon, Indiana, U.S.A.
  • Publication date 2004
  • Illustrated Yes
  • Bookseller's Inventory # 2053912
  • ISBN 9780321228321 / 0321228324
  • Weight 3.15 lbs (1.43 kg)
  • Dimensions 9.62 x 7.28 x 1.42 in (24.43 x 18.49 x 3.61 cm)
  • Category Computers - Digital Media
  • Library of Congress subjects Computer graphics, Real-time programming
  • Library of Congress Catalogue Number 2004100582
  • Dewey Decimal Code 006.66
  • Quantity available 1

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Reader reviews for GPU Gems: Programming Techniques, Tips, and Tricks for Real Time Graphics

From the publisher

Includes product-oriented case studies, tutorials, code samples and demos. This book contains articles covering practical real-time graphics techniques. It focuses on the programmable graphics pipeline available in graphics processing units (GPUs), as well as fundamental techniques for creating visual effects.

About the author

Randima (Randy) Fernando is Manager of Developer Education at NVIDIA.

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