BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

Graphical Methods for the Design of Experiments (Lecture Notes in Statistics, 143)

Graphical Methods for the Design of Experiments (Lecture Notes in Statistics, 143)

Graphical Methods for the Design of Experiments (Lecture Notes in Statistics,
Stock photo: cover may vary

Graphical Methods for the Design of Experiments (Lecture Notes in Statistics, 143) Paperback - 1999 - 1999th Edition

by Barton, Russell R

Add to wish list
  • Used
  • Good
  • Paperback
Used - Good

Description

paperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
Ask the seller a question Add to wish list
A$248.73
Free Delivery within USA
Standard delivery: 7 to 14 days
More delivery options
Dropship order
Ships from Bonita (California, United States)

Details

  • Title Graphical Methods for the Design of Experiments (Lecture Notes in Statistics, 143)
  • Author Barton, Russell R
  • Binding Paperback
  • Edition number 1999th
  • Edition 1999
  • Condition Used - Good
  • Pages 196
  • Volumes 1
  • Language ENG
  • Publisher Springer, NY
  • Publication date 1999-08-05
  • Illustrated Yes
  • Features Bibliography, Illustrated, Index
  • Bookseller's Inventory # 0387947507.G
  • ISBN 9780387947501 / 0387947507
  • Weight 0.67 lbs (0.30 kg)
  • Dimensions 9.21 x 6.14 x 0.45 in (23.39 x 15.60 x 1.14 cm)
  • Category Mathematics
  • Library of Congress subjects Experimental design - Graphic methods
  • Library of Congress Catalogue Number 99034026
  • Dewey Decimal Code 001.434
  • Quantity available 1

About Bonita California, United States

Biblio member since 2020

Terms of Sale: 30 day return guarantee, with full refund including original shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.

Browse books from Bonita

Reader reviews for Graphical Methods for the Design of Experiments (Lecture Notes in Statistics, 143)

From the publisher

Graphical methods have played an important role in the statistical analysis of experimental data, but have not been used as extensively for experiment design, at least as it is presented in most design of experiments texts. Yet graphical methods are particularly attractive for the design of experiments because they exploit our creative right-brain capabilities. Creative activity is clearly important in any kind of design, certainly for the design ofan experiment. The experimenter must somehow select a set of run conditions that will meet the goals for a particular experiment in a cost-efficient way. Graphical Methods for Experiment Design goes beyond graphical methods for choosing run conditions for an experiment. It looks at the entire pre-experiment planning process, and presents in one place a collection of graphical methods for defining experiment goals, identifying and classifying variables, for choosing a model, for developing a design, and for assessing the adequacy of a design for estimating the unknown coefficients in the proposed statistical model. In addition, tools for developing a design also provide a platform for viewing the results of the experiment, a platform that provides insights that cannot be obtained by examination ofregression coefficients. These techniques can be applied to a variety of situations, including experimental runs of computer simulation models. Factorial and fractional-factorial designs are the focus of the graphical representations, although mixture experiments and experiments involving random effects and blocking are designed and represented in similar ways.
tracking-