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Introduction to 3D Game Programming with DirectX 10
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Introduction to 3D Game Programming with DirectX 10 Paperback - 2008 - 1st Edition

by Frank D. Luna

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Introduction to 3D Game Programming with DirectX 10 presents an introduction to programming interactive computer graphics, with an emphasis on game development, using Direct3D 10. It teaches the fundamentals of Direct3D and shader programming, after which the reader will be prepared to go on and learn more advanced techniques.

Details

  • Title Introduction to 3D Game Programming with DirectX 10
  • Author Frank D. Luna
  • Binding Paperback
  • Edition number 1st
  • Edition 1
  • Pages 502
  • Volumes 1
  • Language ENG
  • Publisher Wordware Publishing
  • Publication date 2008-10
  • Illustrated Yes
  • ISBN 9781598220537 / 1598220535
  • Weight 1.55 lbs (0.70 kg)
  • Dimensions 9 x 6.01 x 1.08 in (22.86 x 15.27 x 2.74 cm)
  • Category Computers - Games
  • Library of Congress subjects Three-dimensional display systems, Computer games - Programming
  • Library of Congress Catalogue Number 2008025034
  • Dewey Decimal Code 794.815

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Introduction to 3D Game Programming with DirectX 10

Introduction to 3D Game Programming with DirectX 10

by Luna, Frank D.

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Introduction to 3D Game Programming with DirectX 10
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Introduction to 3D Game Programming with DirectX 10

by Luna, Frank D

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Introduction to 3D Game Programming with DirectX 10
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Introduction to 3D Game Programming with DirectX 10

by Luna, Frank D

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Jones & Bartlett Learning, LLC. Used - Very Good. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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Introduction to 3D Game Programming with DirectX 10

Introduction to 3D Game Programming with DirectX 10

by Frank D. Luna

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9781598220537 / 1598220535
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Introduction to 3D Game Programming with DirectX 10
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Introduction to 3D Game Programming with DirectX 10

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Introduction to 3D Game Programming with DirectX 10
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Introduction to 3D Game Programming with DirectX 10

by Luna, Frank D.

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Introduction to 3D Game Programming with DirectX 10
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Introduction to 3D Game Programming with DirectX 10

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INTRODUCTION TO 3D GAME PROGRAMMING WITH DIRECTX 10
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INTRODUCTION TO 3D GAME PROGRAMMING WITH DIRECTX 10

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