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INTRODUCTION TO GRAPHICS PROGRAMMING FOR WINDOWS 95: Vector Graphics Using C++

INTRODUCTION TO GRAPHICS PROGRAMMING FOR WINDOWS 95: Vector Graphics Using C++

INTRODUCTION TO GRAPHICS PROGRAMMING FOR WINDOWS 95: Vector Graphics Using C++
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INTRODUCTION TO GRAPHICS PROGRAMMING FOR WINDOWS 95: Vector Graphics Using C++ Soft cover - 1995

by Young, Michael J

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Used - Near Fine

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Boston, MA: AP Professional, 1995. First Edition, First Printing . Soft cover. Near Fine/None as Issued. Text/BRAND NEW with sealed disk (ISBN 0127733515). Illustrated soft cover/NF w/trace wear to upper/lower front corner tips. Short closed tear to leading edge of first title page. Guide to vector graphics programming for Windows 95, and applicable to Windows NT programs. Examples use C++. 8 chapters: 1, Writing a Windows 95 Program; 2, Drawing Graphics in Windows 95; 3, Drawing Straight Lines & Curves; 4, Drawing Closed Figures; 5, Using Regions, Paths, & Clipping; 6, Transforming Graphics; 7, Printing Graphics; and, 8, Storing Graphics in Enhanced Metafiles, followed by appendix re installation of running examp programs in the Companion Disk.

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Reader reviews for INTRODUCTION TO GRAPHICS PROGRAMMING FOR WINDOWS 95: Vector Graphics Using C++

From the publisher

Windows 95, a 32-bit programming interface, opens up a new world to programmers currently using the 16-bit interface in Windows 3.1. This book is designed for programmers developing applications for Windows 95 who need to get up to speed on 32-bit programming. A disk is included.
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