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Introduction to Programming Using Python

Introduction to Programming Using Python

Introduction to Programming Using Python
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Introduction to Programming Using Python Paperback - 2012

by Liang, Y

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paperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
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Details

  • Title Introduction to Programming Using Python
  • Author Liang, Y
  • Binding Paperback
  • Edition [ Edition: first
  • Condition Used - Good
  • Pages 592
  • Volumes 1
  • Language ENG
  • Publisher Pearson
  • Publication date 2012-01
  • Illustrated Yes
  • Bookseller's Inventory # 0132747189.G
  • ISBN 9780132747189 / 0132747189
  • Weight 2.35 lbs (1.07 kg)
  • Dimensions 10 x 8 x 1.35 in (25.40 x 20.32 x 3.43 cm)
  • Category Computers - Languages / Programming
  • Library of Congress subjects Python (Computer program language)
  • Library of Congress Catalogue Number 2011047677
  • Dewey Decimal Code 005.133
  • Quantity available 1

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Reader reviews for Introduction to Programming Using Python

From the publisher

NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133050556/ISBN-13: 9780133050554. That package includes ISBN-10: 0132747189/ISBN-13: 9780132747189 and ISBN-10: 0133019861/ISBN-13: 9780133019865 .

MyProgrammingLab should only be purchased when required by an instructor.


Introduction to Programming Using Python is intended for use in the introduction to programming course.

Daniel Liang is known for his "fundamentals-first" approach to teaching programming concepts and techniques. "Fundamentals-first" means that students learn fundamental programming concepts like selection statements, loops, and functions, before moving into defining classes. Students learn basic logic and programming concepts before moving into object-oriented programming, and GUI programming.
Another aspect of Introduction to Programming Using Python is that in addition to the typical programming examples that feature games and some math, Liang gives an example or two early in the chapter that uses a simple graphic to engage the students. Rather than asking them to average 10 numbers together, they learn the concepts in the context of a fun example that generates something visually interesting.
Using the graphics examples is optional in this textbook. Turtle graphics can be used in Chapters 1-5 to introduce the fundamentals of programming and Tkinter can be used for developing comprehensive graphical user interfaces and for learning object-oriented programming.

About the author

Dr. Liang earned his Ph.D. in Computer Science from the University of Okalahoma in 1991, and an MS and BS in Computer Science from Fudan University in Shanghai, China, in 1986 and 1983. Prior to joining Armstrong, he was an associate professor in computer science at Purdue University in Fort Wayne, where he twice received the Excellence in Research award.
Dr. Liang was trained in theoretical computer science. He was active in graph algorithms from 1990 to 1995 and published more than ten papers in several established journals such as SIAM Journal on Computing, Discrete Applied Mathematics, Acta Informatics, and Information Processing Letters. Since 1996, he has devoted to writing texts and published more than thirty books with Prentice Hall. His popular computer science texts are widely adopted in the world.
Dr. Liang was elected a Java Champion in 2005 by Sun Microsystems. He has given lectures on Java internationally.

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