BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

Invent Your Own Computer Games With Python

Invent Your Own Computer Games With Python

Invent Your Own Computer Games With Python Paperback - 2010

by Al Sweigart

Add to wish list
  • Used
  • Paperback
New

Description

Al Sweigart, 2010. Paperback. Like New. Pages are clean and are not marred by notes or folds of any kind. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
Ask the seller a question Add to wish list
A$9.72
Free Delivery within USA
Standard delivery: 4 to 8 days
More delivery options
Ships from ThriftBooks (Washington, United States)

Details

  • Title Invent Your Own Computer Games With Python
  • Author Al Sweigart
  • Binding Paperback
  • Edition 2nd
  • Condition New
  • Pages 438
  • Volumes 1
  • Language ENG
  • Publisher Al Sweigart
  • Publication date 2010
  • Illustrated Yes
  • Bookseller's Inventory # G0982106017I2N00
  • ISBN 9780982106013 / 0982106017
  • Weight 1.9 lbs (0.86 kg)
  • Dimensions 10 x 8 x 0.89 in (25.40 x 20.32 x 2.26 cm)
  • Category Computers - Games
  • Library of Congress subjects Python (Computer program language), Computer games - Design
  • Dewey Decimal Code 005.133
  • Quantity available 2

About ThriftBooks Washington, United States

Biblio member since 2018

From the largest selection of used titles, we put quality, affordable books into the hands of readers

Terms of Sale: 30 day return guarantee, with full refund including original shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.

Browse books from ThriftBooks

Reader reviews for Invent Your Own Computer Games With Python

From the publisher

* * * * IMPORTANT NOTE: This is the 2nd edition. The 3rd edition is now available for sale or download. * * * * "Invent Your Own Computer Games with Python" teaches you computer programming in the Python programming language. Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. The book is available under a Creative Commons license and can be downloaded in full for free from http: //inventwithpython.com "Invent with Python" was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before. This second edition has revised and expanded content, including using the Pygame library to make games with graphics, animation, and sound.

About the author

Albert Sweigart (but you can call him Al), is a software developer in San Francisco, California who enjoys bicycling, reading, volunteering, computer security, haunting coffee shops, and making useful software. He is originally from Houston, Texas. He finally put his University of Texas at Austin computer science degree in a frame. He is a friendly introvert, an atheist, a cat person, and fears that he is losing brain cells over time. He laughs out loud when watching park squirrels, which makes people think he's a simpleton. His childhood Nintendo habit led him into programming and all the joys that come of it. His web site and blog are located at http: //coffeeghost.net
tracking-