BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

Invent Your Own Computer Games With Python

Invent Your Own Computer Games With Python

Invent Your Own Computer Games With Python Paperback - 2010

by Sweigart, Al

Add to wish list
  • Used
  • very good
  • Paperback
Used - Very good

Description

Paperback. Very Good.
Ask the seller a question Add to wish list
A$5.33
A$16.37 Delivery to USA
Standard delivery: 7 to 40 days
More delivery options
Ships from World of Books Ltd (West Sussex, United Kingdom)

Details

  • Title Invent Your Own Computer Games With Python
  • Author Sweigart, Al
  • Binding Paperback
  • Edition 2nd
  • Condition Used - Very good
  • Pages 438
  • Volumes 1
  • Language ENG
  • Publisher Albert\Sweigart
  • Publication date 2010-05
  • Illustrated Yes
  • Bookseller's Inventory # GOR005684330
  • ISBN 9780982106013 / 0982106017
  • Weight 1.9 lbs (0.86 kg)
  • Dimensions 10 x 8 x 0.89 in (25.40 x 20.32 x 2.26 cm)
  • Category Computers - Games
  • Library of Congress subjects Python (Computer program language), Computer games - Design
  • Dewey Decimal Code 005.133
  • Quantity available 2

About World of Books Ltd West Sussex, United Kingdom

Biblio member since 2007

In 2002, World of Books was founded on an ethos to do good, protect the planet, and support charities by enabling more goods to be reused. Since then, we've grown into a global pioneer, dedicated to helping people read more and waste less. Through the World of Books brand, customers can now buy and sell with us! We provide affordable, preloved books to book lovers all around the world, while also giving people the opportunity to contribute to the circular economy, earn money and protect the planet by trading in their unwanted books and media for cash. Through the B2B side of our business we've developed technology to help charities sell in bulk, meaning they can clear much needed floor space and make money for great causes at the same time. A new book will be sold once but their stories can be enjoyed by more than one owner. After all, a story doesn't change because it's been read before!

Terms of Sale:

If you are not completely satisfied with your purchase for any reason, simply email customerservice@worldofbooks.com and we will quickly resolve any issues you may have. If you have any other queries about your order, please email customerservice@worldofbooks.com. Our goal is to deliver to our customers the best possible service and we hope your experience of dealing with us lives up to our promise. If for whatever reason we fail to meet your expectations then please let us know.

Browse books from World of Books Ltd

Reader reviews for Invent Your Own Computer Games With Python

From the publisher

* * * * IMPORTANT NOTE: This is the 2nd edition. The 3rd edition is now available for sale or download. * * * * "Invent Your Own Computer Games with Python" teaches you computer programming in the Python programming language. Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. The book is available under a Creative Commons license and can be downloaded in full for free from http: //inventwithpython.com "Invent with Python" was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before. This second edition has revised and expanded content, including using the Pygame library to make games with graphics, animation, and sound.

About the author

Albert Sweigart (but you can call him Al), is a software developer in San Francisco, California who enjoys bicycling, reading, volunteering, computer security, haunting coffee shops, and making useful software. He is originally from Houston, Texas. He finally put his University of Texas at Austin computer science degree in a frame. He is a friendly introvert, an atheist, a cat person, and fears that he is losing brain cells over time. He laughs out loud when watching park squirrels, which makes people think he's a simpleton. His childhood Nintendo habit led him into programming and all the joys that come of it. His web site and blog are located at http: //coffeeghost.net
tracking-