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iOS Apprentice Sixth Edition: Beginning iOS development with Swift 4

iOS Apprentice Sixth Edition: Beginning iOS development with Swift 4

iOS Apprentice Sixth Edition: Beginning iOS development with Swift 4
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iOS Apprentice Sixth Edition: Beginning iOS development with Swift 4 Paperback - 2017

by raywenderlich.com Team

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Razeware LLC, 2017-11-16. 6. paperback. Good. 9.3X7.6X1.8. Buy with confidence. Excellent Customer Service & Return policy.
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Details

  • Title iOS Apprentice Sixth Edition: Beginning iOS development with Swift 4
  • Author raywenderlich.com Team
  • Binding Paperback
  • Edition 6
  • Condition Used - Good
  • Pages 774
  • Volumes 1
  • Language ENG
  • Publisher Razeware LLC
  • Publication date 2017-11-16
  • Illustrated Yes
  • Bookseller's Inventory # ANAIS-1942878397
  • ISBN 9781942878391 / 1942878397
  • Weight 2.88 lbs (1.31 kg)
  • Dimensions 9.25 x 7.5 x 1.54 in (23.50 x 19.05 x 3.91 cm)
  • Size 9.3X7.6X1.8
  • Category Computers - Languages / Programming
  • Quantity available 1

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Reader reviews for iOS Apprentice Sixth Edition: Beginning iOS development with Swift 4

From the publisher

Learn iPhone and iPad Programming via Tutorials!

If you're new to iOS or Swift, or to programming in general, learning how to write an app can seem incredibly overwhelming.

That's why you need a book that:

  • Shows you how to write an app step-by-step
  • Has tons of illustrations and screenshots to make everything clear
  • Is written in a fun and easygoing manner!

In this book, you will learn how to make your own iPhone and iPad apps, through four engaging, epic-length tutorials.

These hands-on tutorials describe in full detail how to build a new app from scratch. Four tutorials, four apps. Each new app will be a little more advanced than the one before, and together they cover everything you need to know to make your own apps.

By the end of the series you'll be experienced enough to turn your ideas into real apps that you can sell on the App Store.

Tutorial 1: Bull's Eye. In the first tutorial in the book, you'll start off by building a simple but fun game to learn the basics of iPhone programming. In the process, you'll get familiar with Xcode, Interface Builder, and Swift in an easygoing manner.

Tutorial 2: Checklists. In the second tutorial in the series, you'll create your own to-do list app. In the process, you'll learn about the fundamental design patterns that all iOS apps use and about table views, navigation controllers and delegates. Now you're making apps for real!

Tutorial 3: MyLocations. In the third tutorial, you'll develop a location-aware app that lets you keep a list of spots that you find interesting. In the process, you'll learn about Core Location, Core Data, Map Kit, and much more!

Tutorial 4: StoreSearch. Mobile apps often need to talk to web services and that's what you'll do in this final tutorial of the book. You'll make a stylish app for iPhone and iPad that lets you search for products on the iTunes store using HTTP requests and JSON.

About the author

The Tutorial Team is a group of app developers and authors who write tutorials at the popular website raywenderlich.com. We take pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. If you've enjoyed the tutorials we've written in the past, you're in for a treat. The tutorials we've written for this book are some of our best yet - and this book contains detailed technical knowledge you simply won't be able to find anywhere else.
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