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IPHONE GAME DEVELOPMENT

IPHONE GAME DEVELOPMENT

IPHONE GAME DEVELOPMENT
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IPHONE GAME DEVELOPMENT Paperback - 2009 - 1st Edition

by CRAFT

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USA Edition . New. Brand New! Fast Delivery US Edition and ship within 24-48 hours. Deliver by FedEx and Dhl, & Aramex, UPS, & USPS and we do accept APO and PO BOX Addresses. Order can be delivered worldwide within 6-10 days and we do have flat rate for up to 2LB. Extra shipping charges will be requested if the Book weight is more than 5 LB. This Item May be shipped from India, United states & United Kingdom. Depending on your location and availability.
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Details

  • Title IPHONE GAME DEVELOPMENT
  • Author CRAFT
  • Binding Paperback
  • Edition number 1st
  • Edition USA Edition
  • Condition New
  • Pages 490
  • Volumes 1
  • Language ENG
  • Publisher Wiley Publishing
  • Publication date 2009-11
  • Illustrated Yes
  • Bookseller's Inventory # CBS 9780470496664
  • ISBN 9780470496664 / 0470496665
  • Weight 2.18 lbs (0.99 kg)
  • Dimensions 9.04 x 7.38 x 1.27 in (22.96 x 18.75 x 3.23 cm)
  • Category Computers - Games
  • Dewey Decimal Code 005.1
  • Quantity available 1

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Reader reviews for IPHONE GAME DEVELOPMENT

From the publisher

New Apple Developer Series!

A technical and business guide to creating and selling iPhone games

If you've always wanted to develop a cool iPhone game application and sell it for big bucks, this book is for you. iPhone Game Development covers all technical and commercial bases, from how to sign up for the Apple Development Program, master the development tools in the iPhone SDK, publish your game to the App Store, and convince people to buy it.

You'll find full coverage of Cocoa Touch and other great features of the iPhone SDK, plus pages of real-world examples with step-by-step explanations. The book also includes loads of royalty-free code you can use for commercial development.

  • Apple's iPhone is not only a mobile phone, it's also a game platform rivaling big names like Nintendo and Sony; anyone can sign up for the Apple Developer Program and publish their works to the App Store
  • This hip book written by two successful gamers with over a decade of game development experience will teach you both the technical and business aspects of developing and publishing a game to the App Store, plus how to convince end-users to buy it
  • Includes examples with step-by-step explanations of actual games and apps currently on the App Store
  • A Companion Web site provides royalty-free code from the samples in the book, which you can use to jumpstart your own game development

Save weeks of development time with the expert guidance you'll find in iPhone Game Development!

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

About the author

Chris Craft and Jamey McElveen are the founders of the popular iPhone development site, http: //appsamuck.com.
Chris Craft is a software architect with ten years of experience in developing mobile software solutions--including applications, games, and utilities--for Windows Mobile, Palm, and iPhone.

Jamey McElveen is a lead software architect with twelve years of experience. He joined the iPhone Developer Program early and has also been developing applications since day one for the iTunes App Store.

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