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Java How to Program (4th Edition)

Java How to Program (4th Edition)

Java How to Program (4th Edition) Paperback - 2001

by Deitel, Harvey M

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Details

  • Title Java How to Program (4th Edition)
  • Author Deitel, Harvey M
  • Binding Paperback
  • Edition Fourth Edition
  • Condition Used - Very good
  • Pages 1546
  • Volumes 1
  • Language ENG
  • Publisher Prentice Hall, Upper Saddle River, NJ
  • Publication date August 8, 2001
  • Illustrated Yes
  • Bookseller's Inventory # GOR001368925
  • ISBN 9780130341518 / 0130341517
  • Weight 4.27 lbs (1.94 kg)
  • Dimensions 9.17 x 7.08 x 1.69 in (23.29 x 17.98 x 4.29 cm)
  • Category Computers - Languages / Programming
  • Library of Congress Catalogue Number 2001045143
  • Dewey Decimal Code 005.133
  • Quantity available 3

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Reader reviews for Java How to Program (4th Edition)

From the publisher

For CS1 and other courses on programming in Java offered in Computer Science, CIS, MIS, Business and Engineering departments. Also appropriate for upper-level courses where the instructor wants a reference to the Java language. Written by the authors of the worlds best-selling introductory C and C++ texts, this state-of-the-art guide examines one of todays hottest computer languages-Java; the first general-purpose, object-oriented language that is truly platform-independent. The latest Java 2 features are incorporated throughout this edition. *NEW - Optional case study focusing on object-oriented design and the UML - Illustrates the entire process of object-oriented and design from conception and design, to programming and implementation. The case study is introduced in Chapter 1 and built upon in the next eight chapters. Introduces students to the UML and key notational schemes that they will encounter in the real world. *NEW - Now in full color. Program listings now include syntax coloring of code. Helps students better interpret the code. *Stronger emphasis on applications rather than applets. *Thorough revision of the first 3 chapters. Emphasizes problem solving and programming
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