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Machine Learning, Animated

Machine Learning, Animated

Machine Learning, Animated
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Machine Learning, Animated Hardback - 2023

by Liu, Mark

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Description

Chapman & Hall, 2023. Hardcover. New. 496 pages. 10.00x7.00x1.10 inches.
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Ships from Revaluation Books (Devon, United Kingdom)

Details

  • Title Machine Learning, Animated
  • Author Liu, Mark
  • Binding Hardback
  • Condition New
  • Pages 436
  • Volumes 1
  • Language ENG
  • Publisher Chapman & Hall
  • Publication date 2023
  • Illustrated Yes
  • Features Bibliography, Illustrated, Index
  • Bookseller's Inventory # x-1032462140
  • ISBN 9781032462141 / 1032462140
  • Weight 2.25 lbs (1.02 kg)
  • Dimensions 10 x 7 x 1 in (25.40 x 17.78 x 2.54 cm)
  • Category Computers - General Information
  • Library of Congress subjects Computer animation, Neural networks (Computer science)
  • Library of Congress Catalogue Number 2023016272
  • Dewey Decimal Code 006.310
  • Quantity available 2

About Revaluation Books Devon, United Kingdom

Biblio member since 2020

General bookseller of both fiction and non-fiction.

Terms of Sale: 30 day return guarantee, with full refund including original shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.

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Reader reviews for Machine Learning, Animated

From the publisher

The release of ChatGPT has kicked off an arms race in Machine Learning (ML), however ML has also been described as a black box and very hard to understand. Machine Learning, Animated eases you into basic ML concepts and summarizes the learning process in three words: initialize, adjust and repeat. This is illustrated step by step with animation to show how machines learn: from initial parameter values to adjusting each step, to the final converged parameters and predictions.

This book teaches readers to create their own neural networks with dense and convolutional layers, and use them to make binary and multi-category classifications. Readers will learn how to build deep learning game strategies and combine this with reinforcement learning, witnessing AI achieve super-human performance in Atari games such as Breakout, Space Invaders, Seaquest and Beam Rider.

Written in a clear and concise style, illustrated with animations and images, this book is particularly appealing to readers with no background in computer science, mathematics or statistics.

Access the book's repository at: https: //github.com/markhliu/MLA

About the author

Mark H. Liu is Associate Professor of Finance, (Founding) Director of MS Finance Program, University of Kentucky.
Mark is currently the director of Master of Science in Finance program at the University of Kentucky, U.S.A. He is also an associate professor of finance with tenure at the University of Kentucky.
He obtained his Ph.D. in finance from Boston College in 2004 and his M.A. in economics from Western University in Canada in 1998. His research interest is in machine learning and corporate finance. He has published his research in top finance journals such as Journal of Financial Economics, Journal of Financial and Quantitative Analysis, Journal of Corporate Finance, and Review of Corporate Finance Studies.
Dr. Mark Liu has run Python workshops for master students at the University of Kentucky in the last few years. He has incorporated Python in his teaching. In particular, he is now teaching a Python Predictive Analytics course to graduate students.
As the director of the MS Finance program, Mark has seen first-hand the high demand for machine learning skills in all industries. He has interacted with executives and recruiters from hundreds of companies, who in recent years have put an increasing emphasis on the importance of incorporating machine learning and data analytics skills in all business fields.

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