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Mathematics for Computer Graphics Applications

Mathematics for Computer Graphics Applications

Mathematics for Computer Graphics Applications Hardback - 1999

by Michael E. Mortenson

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Description

Industrial Press, Incorporated, 1999. Hardcover. Very Good. Former library book; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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Details

  • Title Mathematics for Computer Graphics Applications
  • Author Michael E. Mortenson
  • Binding Hardback
  • Edition Us Edition
  • Condition Used - Very good
  • Pages 416
  • Volumes 1
  • Language ENG
  • Publisher Industrial Press, Incorporated
  • Publication date 1999
  • Illustrated Yes
  • Bookseller's Inventory # G083113111XI4N10
  • ISBN 9780831131111 / 083113111X
  • Weight 2.05 lbs (0.93 kg)
  • Dimensions 10 x 7 x 1 in (25.40 x 17.78 x 2.54 cm)
  • Category Mathematics
  • Library of Congress subjects Computer graphics - Mathematics
  • Library of Congress Catalogue Number 99010096
  • Dewey Decimal Code 006.601
  • Quantity available 1

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Reader reviews for Mathematics for Computer Graphics Applications

From the publisher

This completely revised Second Edition of "Computer Graphics" includes valuable information on major organizational changes within the last few years. This edition brings to the fore the basic mathematical tools of computer graphics, including vectors, matrices, and transformations. Additionally, it provides a strong, comprehensive base in exploring math, computer science, physics, engineering, and in special subjects such as algebraic and computational geometry, geometric modeling, and CAD/CAM. A highly diversified book that can be utilized as a primary textbook, supplemental teaching resource, individual tutorial, or key reference text.
Features
  • Includes new chapters on symmetry, limit and continuity, constructive solid geometry, and the Bezier curve.
  • Provides many new figures and exercises.
  • Contains an annotated suggested reading list with exercises and answers in each chapter.
  • Appeals to both academics and professionals.
  • Offers a new solutions manual for instructors.

First line

Perhaps the single most important mathematical device used in computer graphics and many engineering and physics applications is the vector.
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