BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

Multiple View Geometry in Computer Vision, 2nd Ed.

Multiple View Geometry in Computer Vision, 2nd Ed.

Multiple View Geometry in Computer Vision, 2nd Ed.
Stock photo: cover may vary

Multiple View Geometry in Computer Vision, 2nd Ed. Paperback - 2004 - 2nd Edition

by Richard Hartley; Andrew Zisserman

Add to wish list
  • New
New

Description

New/New. Brand New Original US Edition, Perfect Condition. Printed in English. Excellent Quality, Service and customer satisfaction guaranteed!
Ask the seller a question Add to wish list
A$150.00
A$21.74 Delivery to USA
Standard delivery: 7 to 14 days
More delivery options
Ships from Students Textbooks (India)

Details

  • Title Multiple View Geometry in Computer Vision, 2nd Ed.
  • Author Richard Hartley; Andrew Zisserman
  • Binding Paperback
  • Edition number 2nd
  • Edition 2
  • Condition New
  • Pages 670
  • Volumes 1
  • Language ENG
  • Publisher Cambridge University Press
  • Publication date 2004-03-25
  • Features Bibliography, Index
  • Bookseller's Inventory # BIBNNA-247206
  • ISBN 9780521540513 / 0521540518
  • Weight 2.9 lbs (1.32 kg)
  • Dimensions 9.6 x 6.8 x 1.2 in (24.38 x 17.27 x 3.05 cm)
  • Category Computers - General Information
  • Library of Congress subjects Geometry, Projective, Computer vision
  • Library of Congress Catalogue Number 00023614
  • Dewey Decimal Code 006.37
  • Quantity available 1

About Students Textbooks India

Biblio member since 2009

Selling textbooks, International editions and reference books online from last 5 Years.

Terms of Sale:

30 day return guarantee, with full refund including shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged. Return address: Students_Textbooks 12 phankha road Jankpuri New Delhi 110036 India

Browse books from Students Textbooks

Reader reviews for Multiple View Geometry in Computer Vision, 2nd Ed.

From the publisher

A basic problem in computer vision is to understand the structure of a real world scene. This book covers relevant geometric principles and how to represent objects algebraically so they can be computed and applied. Recent major developments in the theory and practice of scene reconstruction are described in detail in a unified framework. Richard Hartley and Andrew Zisserman provide comprehensive background material and explain how to apply the methods and implement the algorithms. First Edition HB (2000): 0-521-62304-9

First line

HASH(0x111354c0)
tracking-