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Open GL  Reference Manual: The Official Reference Document to Opengl, Version 1.2, 3rd

Open GL Reference Manual: The Official Reference Document to Opengl, Version 1.2, 3rd

Open GL  Reference Manual: The Official Reference Document to Opengl, Version
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Open GL Reference Manual: The Official Reference Document to Opengl, Version 1.2, 3rd Softcover - 1999

by Shreiner

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  • Paperback
Used - Very Good Condition

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Addison Wesley, Boston, MA, 1999. 3rd Edition. Softcover. Very Good Condition. Text appears nice and clean, but may contain minor marks that we missed. Cover has light shelf and corner wear may have bookstore stickers or be former reference copy. Binding is in very good condition. Looks real nice. 704 pages. Quantity Available: 1. ISBN: 0201657651. ISBN/EAN: 9780201657654. Pictures of this item not already displayed here available upon request. Inventory No: ABE444060544. . 9780201657654
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Details

  • Title Open GL Reference Manual: The Official Reference Document to Opengl, Version 1.2, 3rd
  • Author Shreiner
  • Binding Paperback
  • Edition 3rd Edition
  • Condition Used - Very Good Condition
  • Pages 640
  • Volumes 1
  • Language ENG
  • Publisher Addison Wesley, Boston, MA
  • Publication date 1999
  • Bookseller's Inventory # ABE444060544
  • ISBN 9780201657654 / 0201657651
  • Weight 2.2 lbs (1.00 kg)
  • Dimensions 9.05 x 7.39 x 1.39 in (22.99 x 18.77 x 3.53 cm)
  • Category Computers - Languages / Programming
  • Library of Congress subjects Computer graphics
  • Library of Congress Catalogue Number 99-56699
  • Dewey Decimal Code 006.66
  • Quantity available 1

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Reader reviews for Open GL Reference Manual: The Official Reference Document to Opengl, Version 1.2, 3rd

From the publisher

OpenGL is a powerful software interface used to produce high-quality computer generated images and interactive graphics applications by rendering 2D and 3D geometric objects, bitmaps, and color images. Officially sanctioned by the OpenGL Architecture Review Board (ARB), the OpenGL Reference Manual, Third Edition, is the comprehensive and definitive documentation of all OpenGL functions. This third edition covers OpenGL Version 1.2, including its newest features: 3D texture mapping; multitexturing; mipmapped texture level-of-detail control; new pixel storage formats, including packed and reversed (BGRA) formats; rescaling vertex normals; and specular lighting after texturing. In addition, this book documents the newest routines in the OpenGL Utility Library (GLU 1.3) and added functionality in the OpenGL extension to the X Window System (GLX 1.3). The comprehensive reference section documents each set of related OpenGL commands. Each reference page contains: A description of the command's parameters The effects on rendering and the OpenGL state by the command Examples Errors generated by functions References to related functions This book also includes a conceptual overview of OpenG
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