BIBLIO is the largest independent book marketplace in the world, with over 100 million books.

Skip to content

OpenGL(R) Reference Manual: The Official Reference Document to OpenGL, Version 1.4 (4th Edition)

OpenGL(R) Reference Manual: The Official Reference Document to OpenGL, Version 1.4 (4th Edition)

OpenGL(R) Reference Manual: The Official Reference Document to OpenGL, Version
Stock photo: cover may vary

OpenGL(R) Reference Manual: The Official Reference Document to OpenGL, Version 1.4 (4th Edition) Paperback - 2004

by Shreiner, Dave

Add to wish list
  • Used
  • Good
  • Paperback
Used - Good

Description

paperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
Ask the seller a question Add to wish list
A$122.53
Free Delivery within USA
Standard delivery: 7 to 14 days
More delivery options
Dropship order
Ships from Bonita (California, United States)

Details

  • Title OpenGL(R) Reference Manual: The Official Reference Document to OpenGL, Version 1.4 (4th Edition)
  • Author Shreiner, Dave
  • Binding Paperback
  • Edition REV
  • Condition Used - Good
  • Pages 784
  • Volumes 1
  • Language ENG
  • Publisher Addison-Wesley Professional
  • Publication date 2004-03
  • Illustrated Yes
  • Bookseller's Inventory # 032117383X.G
  • ISBN 9780321173836 / 032117383X
  • Weight 2.77 lbs (1.26 kg)
  • Dimensions 9.1 x 7 x 1.7 in (23.11 x 17.78 x 4.32 cm)
  • Category Computers - Other Applications
  • Library of Congress subjects Computer graphics
  • Library of Congress Catalogue Number 2004040980
  • Dewey Decimal Code 006.66
  • Quantity available 1

About Bonita California, United States

Biblio member since 2020

Terms of Sale: 30 day return guarantee, with full refund including original shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.

Browse books from Bonita

Reader reviews for OpenGL(R) Reference Manual: The Official Reference Document to OpenGL, Version 1.4 (4th Edition)

About the author

Dave Shreiner, a leading OpenGL consultant, was a longtime member of the core OpenGL team at SGI. He authored the first commercial OpenGL training course, and has been developing computer graphics applications for more than two decades.

tracking-