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Patterns in Java: A Catalog of Reusable Design Patterns Illustrated with UML, 2nd Edition, Volume 1

Patterns in Java: A Catalog of Reusable Design Patterns Illustrated with UML, 2nd Edition, Volume 1

Patterns in Java: A Catalog of Reusable Design Patterns Illustrated with UML, 2nd Edition, Volume 1 Paperback - 2002 - 2nd Edition

by Grand, Mark

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  • Title Patterns in Java: A Catalog of Reusable Design Patterns Illustrated with UML, 2nd Edition, Volume 1
  • Author Grand, Mark
  • Binding Paperback
  • Edition number 2nd
  • Edition 2
  • Condition Used - Very good
  • Pages 592
  • Volumes 1
  • Language ENG
  • Publisher Wiley, Chichester, United Kingdom
  • Publication date September 17, 2002
  • Illustrated Yes
  • Bookseller's Inventory # GOR001930459
  • ISBN 9780471227298 / 0471227293
  • Weight 1.88 lbs (0.85 kg)
  • Dimensions 9.2 x 7.48 x 1.27 in (23.37 x 19.00 x 3.23 cm)
  • Category Computers - Languages / Programming
  • Library of Congress subjects Java (Computer program language), UML (Computer science)
  • Library of Congress Catalogue Number 2002013835
  • Dewey Decimal Code 005.133
  • Quantity available 1

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Summary

"This is the best book on patterns since the Gang of Four's Design Patterns. The book manages to be a resource for three of the most important trends in professional programming: Patterns, Java, and UML." --Larry O'Brien, Founding Editor, Software Development Magazine Since the release of Design Patterns in 1994, patterns have become one of the most important new technologies contributing to software design and development. In this volume Mark Grand presents 41 design patterns that help you create more elegant and reusable designs. He revisits the 23 "Gang of Four" design patterns from the perspective of a Java programmer and introduces many new patterns specifically for Java. Each pattern comes with the complete Java source code and is diagrammed using UML. Patterns in Java, Volume 1 gives you: 11 Behavioral Patterns, 9 Structural Patterns, 7 Concurrency Patterns, 6 Creational Patterns, 5 Fundamental Design Patterns, and 3 Partitioning Patterns Real-world case studies that illustrate when and how to use the patterns Introduction to UML with examples that demonstrate how to express patterns using UML The CD-ROM contains: Java source code for the 41 design patterns Trial versions of Together/J Whiteboard Edition from Object International (www.togetherj.com); Rational Rose 98 from Rational Software (www.rational.com); System Architect from Popkin Software (www.popkin.com); and OptimizeIt from Intuitive Systems, Inc. Note: CD-ROM/DVD and other supplementary materials are not included.

Reader reviews for Patterns in Java: A Catalog of Reusable Design Patterns Illustrated with UML, 2nd Edition, Volume 1

From the publisher

"Patterns" haben in der objektorientierten Technologie eine enorme Bedeutung gewonnen. Unter Patterns versteht man wiederkehrende Codes, Regeln, Methoden, Probleme oder Lsungen in einem Softwareprojekt, die die erste Stufe im Designproze darstellen. Dieses Buch wurde von Mark Grand geschrieben, dem berhmten Java-Guru. Es deckt nicht nur alle Design Patterns einer frheren Ausgabe (1995) ab, sondern stellt auch neue Patterns vor, deren Anwendung ausfhrlich erlutert wird. Mit mehr als 50 zeitsparenden, praktischen Beispielen inklusive Codes! (10/98)

First line

Software patterns are reusable solutions to recurring problems that we encounter during software development.

About the author

MARK GRAND is an Atlanta-based consultant with over twenty-three years of experience in distributed systems, object-oriented design, and Java. He is currently working on an open source framework for gluing components and programs into an application. He is also the author of Patterns in Java, Volume 2 and Java Enterprise Design Patterns (both from Wiley).
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