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Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating with 3D Computer Graphics

Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating with 3D Computer Graphics

Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating with 3D Computer Graphics Hardback - 1998

by O'Rourke, Michael

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W. W. Norton & Company, 1998. Hardcover. Good. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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Reader reviews for Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating with 3D Computer Graphics

From the publisher

Integrated into this text are techniques that, since it was first published have become an accepted part of computer animation technology. New sections cover advanced modelling, rendering and animating techniques, including blended surfaces, environment rendering, animation constraints, volumetric lights and an expanded description of particle systems. A chapter on animation production has been added.
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